BIS fnc areFriendly: Difference between revisions
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{{ | {{RV|type=function | ||
| arma3 | | |game1= arma3 | ||
|version1= 1.00 | |||
| | |gr1= Sides | ||
| | |descr= Function that takes two [[Side]]s and compares them, returning whether they are friendly or not. | ||
| | |s1= [side1, side2] call [[BIS_fnc_areFriendly]] | ||
| [ | |p1= side1: [[Side]] - first side, will be compared to second side. | ||
|p2= side2: [[Side]] - second side, will be compared to first side. | |||
| | |r1= [[Boolean]] - true if sides are friendly to each other, false if not. | ||
| [ | |x1= <sqf>private _areFriendly = [west, east] call BIS_fnc_areFriendly;</sqf> | ||
| | |seealso= [[getFriend]] [[BIS_fnc_sideIsFriendly]] [[BIS_fnc_sideIsEnemy]] | ||
}} | }} | ||
<dl class="command_description"> | <dl class="command_description"> | ||
< | <dt></dt> | ||
<dd class="notedate">Posted on 2014-09-29 - 19:31 (UTC)</dd> | |||
<dd class="notedate">Posted on | |||
<dt class="note">[[User:Tryteyker-|Tryteyker-]]</dt> | <dt class="note">[[User:Tryteyker-|Tryteyker-]]</dt> | ||
<dd class="note"> | <dd class="note"> | ||
The friendly limit determined in the script is 0.6. Anything under 0.6 is considered hostile, whilst >=0.6 is considered friendly. | The friendly limit determined in the script is 0.6. Anything under 0.6 is considered hostile, whilst >=0.6 is considered friendly. | ||
</dd> | </dd> | ||
</dl> | </dl> | ||
Latest revision as of 15:50, 8 November 2023
Description
- Description:
- Function that takes two Sides and compares them, returning whether they are friendly or not.
- Execution:
- call
- Groups:
- Sides
Syntax
- Syntax:
- [side1, side2] call BIS_fnc_areFriendly
- Parameters:
- side1: Side - first side, will be compared to second side.
- side2: Side - second side, will be compared to first side.
- Return Value:
- Boolean - true if sides are friendly to each other, false if not.
Examples
- Example 1:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 2014-09-29 - 19:31 (UTC)
- Tryteyker-
- The friendly limit determined in the script is 0.6. Anything under 0.6 is considered hostile, whilst >=0.6 is considered friendly.