BIS fnc ORBATAnimate: Difference between revisions
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{{ | {{RV|type=function | ||
| arma3 | | |game1= arma3 | ||
|version1= 1.00 | |||
| | |gr1= Strategic | ||
| | |descr= Animates an ORBAT viewer. | ||
| | |s1= [target, zoom, duration] spawn [[BIS_fnc_ORBATAnimate]] | ||
| [ | |p1= target: [[Config]] or [[Array]] - path to group in CfgORBAT or offset position from structure center in format '''[X, Y]'''. | ||
* When empty, view is reset to original level where whole structure is visible | |||
|p2= zoom: [[Number]] - zoom in range from 0 (max. zoom) to 1 (min. zoom) | |||
|p3= duration: [[Number]] - commit time in seconds | |||
| | |r1= [[Boolean]] - [[true]] when animation is applied | ||
| [ | |x1= <sqf>[configFile >> "CfgORBAT" >> "BIS" >> "B_1_A_1", 0.5, 3] spawn BIS_fnc_ORBATAnimate;</sqf> | ||
| | |seealso= [[ORBAT Viewer]] [[BIS_fnc_ORBATAddGroupOverlay]] [[BIS_fnc_ORBATConfigPreview]] [[BIS_fnc_ORBATGetGroupParams]] [[BIS_fnc_ORBATOpen]] [[BIS_fnc_ORBATRemoveGroupOverlay]] [[BIS_fnc_ORBATSetGroupFade]] [[BIS_fnc_ORBATSetGroupParams]] [[BIS_fnc_ORBATTooltip]] | ||
}} | }} | ||
Latest revision as of 17:27, 8 November 2023
Description
Syntax
- Syntax:
- [target, zoom, duration] spawn BIS_fnc_ORBATAnimate
- Parameters:
- target: Config or Array - path to group in CfgORBAT or offset position from structure center in format [X, Y].
- When empty, view is reset to original level where whole structure is visible
- zoom: Number - zoom in range from 0 (max. zoom) to 1 (min. zoom)
- duration: Number - commit time in seconds
- Return Value:
- Boolean - true when animation is applied
Examples
- Example 1:
Additional Information
- See also:
- ORBAT Viewer BIS_fnc_ORBATAddGroupOverlay BIS_fnc_ORBATConfigPreview BIS_fnc_ORBATGetGroupParams BIS_fnc_ORBATOpen BIS_fnc_ORBATRemoveGroupOverlay BIS_fnc_ORBATSetGroupFade BIS_fnc_ORBATSetGroupParams BIS_fnc_ORBATTooltip
Notes
-
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