Jukebox Module – Arma 2
Category: Arma 2: Editor Modules
Lou Montana (talk | contribs) m (Text replacement - "Category:Arma 2:_Editor_Modules" to "{{GameCategory|arma2|Editor Modules}}")  | 
				Lou Montana (talk | contribs)  m (Text replacement - "bis_fnc_" to "BIS_fnc_")  | 
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{{  | {{TOC|side}}  | ||
{{Feature|arma2oa|Only available in {{arma2oa}}.}}  | |||
The '''Jukebox''' plays random [[Arma 2: CfgMusic]].  | The '''Jukebox''' plays random [[Arma 2: CfgMusic]].  | ||
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=== Optional parameters ===  | === Optional parameters ===  | ||
====Set variables to jukebox logic with desired values====  | ==== Set variables to jukebox logic with desired values ====  | ||
*'''trackList = <array>;''' - List of played music tracks  | *'''trackList = <array>;''' - List of played music tracks  | ||
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=== Alternative startup (without module) ===  | === Alternative startup (without module) ===  | ||
  [<trackList>,<delay>] spawn   |   [<trackList>,<delay>] spawn BIS_fnc_music;  | ||
Both params are optional  | Both params are optional  | ||
{{GameCategory|arma2|Editor Modules}}  | |||
Latest revision as of 18:25, 20 June 2021
The Jukebox plays random Arma 2: CfgMusic.
Initialization
Startup
F7 > Jukebox
Optional parameters
Set variables to jukebox logic with desired values
- trackList = <array>; - List of played music tracks
 
- Example: this setvariable ["trackList",["EP1_Track","EP1_Track01D"]];
 - Default value: All songs in config
 
- delay = <number>; - Delay between songs
 
- Example: this setvariable ["delay",0];
 - Default value: 3
 
Alternative startup (without module)
[<trackList>,<delay>] spawn BIS_fnc_music;
Both params are optional