Module: Ambient Animals – Arma 2
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Lou Montana (talk | contribs) m (Text replacement - "{{arma2}}" to "{{GameCategory|arma2|link= y}}") |
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== Introduction == | == Introduction == | ||
'''Ambient Animals''' is a scripted module for | '''Ambient Animals''' is a scripted module for {{GameCategory|arma2|link= y}} which dynamically generates both wild and farm animals around a unit. | ||
It is launched server-side (1.04b) and animals are created around server player. | It is launched server-side (1.04b) and animals are created around server player. | ||
To stop animals spawning within a specific area, place a trigger named BIS_ARZ_0 (and subsequent areas BIS_ARZ_1, BIS_ARZ_2 etc). | To stop animals spawning within a specific area, place a trigger named BIS_ARZ_0 (and subsequent areas BIS_ARZ_1, BIS_ARZ_2 etc). |
Latest revision as of 13:01, 19 March 2024
Introduction
Ambient Animals is a scripted module for Arma 2 which dynamically generates both wild and farm animals around a unit. It is launched server-side (1.04b) and animals are created around server player.
To stop animals spawning within a specific area, place a trigger named BIS_ARZ_0 (and subsequent areas BIS_ARZ_1, BIS_ARZ_2 etc).