Module: Ambient Animals – Arma 2

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m (Lou Montana moved page Ambient Animals to Arma 2: Module: Ambient Animals: Text replacement - "^()" to "Arma 2: Module: ")
m (Text replacement - "{{arma2}}" to "{{GameCategory|arma2|link= y}}")
 
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== Introduction ==
== Introduction ==
'''Ambient Animals''' is a scripted module for [[{{arma2}}]] which dynamically generates both wild and farm animals around a unit.
'''Ambient Animals''' is a scripted module for {{GameCategory|arma2|link= y}} which dynamically generates both wild and farm animals around a unit.
It is launched server-side (1.04b) and animals are created around server player.
It is launched server-side (1.04b) and animals are created around server player.


To stop animals spawning within a specific area, place a trigger named BIS_ARZ_0 (and subsequent areas BIS_ARZ_1, BIS_ARZ_2 etc).
To stop animals spawning within a specific area, place a trigger named BIS_ARZ_0 (and subsequent areas BIS_ARZ_1, BIS_ARZ_2 etc).

Latest revision as of 13:01, 19 March 2024


Introduction

Ambient Animals is a scripted module for Arma 2 which dynamically generates both wild and farm animals around a unit. It is launched server-side (1.04b) and animals are created around server player.

To stop animals spawning within a specific area, place a trigger named BIS_ARZ_0 (and subsequent areas BIS_ARZ_1, BIS_ARZ_2 etc).