Rating Values – ArmA: Armed Assault

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=Introduction=
Each hit in a single player game will affect the player's [[rating]].
Each hit in a single player game will affect the player's [[rating]].
If it goes below -2000, he will be considered an enemy, and be attacked by all units.
If it goes below -2000, he will be considered an enemy, and be attacked by all units.
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==Ratings and Ranks==
== Ratings and Ranks ==
When a unit is assigned a specific [[rank]] (either when placed in the editor, or via the [[setUnitRank]] command), it will automatically receive a certain rating level (even if the unit's previous rating was higher than the new level).
When a unit is assigned a specific [[rank]] (either when placed in the editor, or via the [[setUnitRank]] command), it will automatically receive a certain rating level (even if the unit's previous rating was higher than the new level).


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[[Category:Armed_Assault|Rating Values]]
{{GameCategory|arma1|Reference Lists}}
[[Category:Reference Lists]]

Latest revision as of 20:31, 31 January 2021

Each hit in a single player game will affect the player's rating. If it goes below -2000, he will be considered an enemy, and be attacked by all units.

The breakdown of rating changes for killing enemy or friendly units are listed below:

Object Enemy Friendly
Urals, UAZ, BRDM2, BMP, HMMVW, LandRover, Stryker, M113, Camel, RHIB 200 -1400
Soldier 200 -1400
Sniper, Especas, Saboteur 500 -3500
Officer, Squad/Team Leader 1000 -3500
M1Abrams, Vulcan, T72, Shilka, Cobra, Black Hawk, Little Bird, Harrier, A10, KA50, Mi17, Su34 1000 -7000
Civilian, Ural Civil, Bus, Tractor, Hilux - -400
Civilian Cars, Motorcycle - 0

Ratings and Ranks

When a unit is assigned a specific rank (either when placed in the editor, or via the setUnitRank command), it will automatically receive a certain rating level (even if the unit's previous rating was higher than the new level).

Rank Rating
PRIVATE 0
CORPORAL 500
SERGEANT 1500
LIEUTENANT 2500
CAPTAIN 3500
MAJOR 5000
COLONEL 7500