BIS fnc drawRespawnPositions: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl>" to "")
m (Text replacement - ">\[ +(.*) *\] +(call|spawn)" to ">[$1] $2")
 
(18 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Function|Comments=
{{RV|type=function


| arma3 |Game name=
|game1= arma3
|version1= 1.00


|1.00|Game version=
|gr1= Respawn


|gr1 = Respawn |GROUP1=
|descr= Draws respawn positions on the map which were added by [[BIS_fnc_addRespawnPosition]].


| Draws respawn positions on the map which were added by [[BIS_fnc_addRespawnPosition]].|DESCRIPTION=
|s1= [state] call [[BIS_fnc_drawRespawnPositions]]


| [state] call [[BIS_fnc_drawRespawnPositions]] |SYNTAX=
|p1= state: [[Boolean]] - [[true]] to start drawing, [[false]] to end it


|p1= state: [[Boolean]] - [[true]] to start drawing, [[false]] to end it|PARAMETER1=
|r1= [[Nothing]]


| [[Nothing]]|RETURNVALUE=
|x1= <sqf>[true] call BIS_fnc_drawRespawnPositions;</sqf>


|x1= <code>[ [[true]] ] [[call]] [[BIS_fnc_drawRespawnPositions]];</code> |=
|seealso= [[:Category:Function Group: Respawn|Respawn functions]]
 
| [[:Category:Function Group: Respawn|Respawn functions]]|SEEALSO=
}}
}}
<h3 style="display:none">Bottom Section</h3>
[[Category:Functions|{{uc:drawRespawnPositions}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:drawRespawnPositions}}]]

Latest revision as of 17:27, 8 November 2023

Hover & click on the images for description

Description

Description:
Draws respawn positions on the map which were added by BIS_fnc_addRespawnPosition.
Execution:
call
Groups:
Respawn

Syntax

Syntax:
[state] call BIS_fnc_drawRespawnPositions
Parameters:
state: Boolean - true to start drawing, false to end it
Return Value:
Nothing

Examples

Example 1:
[true] call BIS_fnc_drawRespawnPositions;

Additional Information

See also:
Respawn functions

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note