BIN fnc getCharacterSounds: Difference between revisions

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m (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?(call|spawn) \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>")
 
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{{Function
{{RV|type=function


 
|game1= arma3
| arma3  
|version1= 1.94
 
|1.94


|gr1= Sound  
|gr1= Sound  


|gr2 = Contact  
|gr2= Contact  


|descr= {{Feature|arma3contact}}


| ''N/A''<br>{{placeholder}}
|s1= <!-- [] call [[BIN_fnc_getCharacterSounds]] -->
{{Feature|arma3contact|This function is part of the [[Arma 3 Contact]] expansion only.}}


|p1=


| <!-- [] call [[BIN_fnc_getCharacterSounds]]; -->
|r1=


|p1=  
|x1= <!-- <sqf>[] call BIN_fnc_getCharacterSounds;</sqf> -->


|  
|seealso=
 
 
|x1= <code></code>
 
 
| |See also=
}}
}}
<h3 style="display:none">Bottom Section</h3>
[[Category:Functions|{{uc:getCharacterSounds}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:getCharacterSounds}}]]

Latest revision as of 13:07, 5 May 2022

Hover & click on the images for description

Description

Description:
enoch icon ca.png
This content is exclusive to the Arma 3 Contact Expansion.
Execution:
call
Groups:
SoundContact

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

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