BIS fnc healthEffects: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...) |
Lou Montana (talk | contribs) m (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?\[\[(call|spawn)\]\] \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>") |
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{{ | {{RV|type=function | ||
|arma3 | |game1= arma3 | ||
|version1= 1.00 | |||
| | |gr1= Feedback | ||
| | |descr= Effects when player is hit. Parameters are sent by the [[Arma 3: Event Handlers#HandleDamage|HandleDamage]] event handler. | ||
| | |s1= call [[BIS_fnc_healthEffects]] | ||
| | |r1= [[Boolean]] | ||
| | |x1= <sqf>call BIS_fnc_healthEffects;</sqf> | ||
| | |seealso= [[BIS_fnc_healing]] | ||
}} | }} | ||
Latest revision as of 13:04, 5 May 2022
Description
- Description:
- Effects when player is hit. Parameters are sent by the HandleDamage event handler.
- Execution:
- call
- Groups:
- Feedback
Syntax
- Syntax:
- call BIS_fnc_healthEffects
- Return Value:
- Boolean
Examples
- Example 1:
- call BIS_fnc_healthEffects;
Additional Information
- See also:
- BIS_fnc_healing
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note