BIS fnc priorityQueue PushItem: Difference between revisions
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{{ | {{RV|type=function | ||
| arma3 | |game1= arma3 | ||
|version1= 1.86 | |||
|1.86 | |||
|gr1= Priority Queue | |gr1= Priority Queue | ||
|descr= <pre>/* | |||
Author: Zozo | Author: Zozo | ||
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Example: | Example: | ||
_s = [_priorityQueue_1, "myItem", 5] call BIS_fnc_PriorityQueue_InsertItem; | _s = [_priorityQueue_1, "myItem", 5] call BIS_fnc_PriorityQueue_InsertItem; | ||
*</pre>{{placeholder}}<!-- Remove this after fill-in --> | *</pre>{{Wiki|placeholder}}<!-- Remove this after fill-in --> | ||
|[] call [[BIS_fnc_priorityQueue_PushItem]] | |s1= [] call [[BIS_fnc_priorityQueue_PushItem]] | ||
|p1= | |p1= | ||
| | |r1= | ||
|x1= | |x1= | ||
| | |seealso= | ||
}} | }} | ||
Latest revision as of 02:19, 13 June 2021
Description
- Description:
/* Author: Zozo Description: Inserts item with a defined priority to the Queue The Priority Queue is sorted on inserting. Bigger numbers are set on higher indexes. Complexity: O(n) Parameters: _handle:INT - Queue handle (get it with BIS_fnc_PriorityQueue_Init) _item:ANY - item, can be whatever _priority:INT - the priority the item is inserted with Returns: _success:BOOL - true if item was inserted into the Queue, otherwise false Syntax: _success:BOOL = [_handle, _item, _priority] call BIS_fnc_PriorityQueue_InsertItem; Example: _s = [_priorityQueue_1, "myItem", 5] call BIS_fnc_PriorityQueue_InsertItem; *
- Execution:
- call
- Groups:
- Priority Queue
Syntax
- Syntax:
- [] call BIS_fnc_priorityQueue_PushItem
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
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