freeLook: Difference between revisions
| m (Text replacement - "<h3 style='display:none'>Notes</h3> <dl class='command_description'> <!-- Note Section BEGIN -->  <!-- Note Section END --> </dl>  <h3 style='display:none'>Bottom Section</h3>" to "") | Lou Montana (talk | contribs)  m (Text replacement - "<sqf>([^↵][^\/]*↵[^\/]*)<\/sqf>" to "<sqf> $1 </sqf>") | ||
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| {{ | {{RV|type=command | ||
| | arma3 | |game1= arma3 | ||
| |version1= 0.50 | |||
| |0.50 | |||
| |gr1= Object Manipulation | |gr1= Object Manipulation | ||
| | Returns  | |descr= Returns if freelook is active on the current machine's controlled character. | ||
| | | |s1= [[freeLook]] | ||
| |r1= [[Boolean]] - [[true]] if freelook is active, [[false]] otherwise | |||
| |  | |x1= <sqf> | ||
| if freeLook then | |||
| { | |||
| 	systemChat "Quit looking around, soldier!"; | |||
| }; | |||
| </sqf> | |||
| |  | |seealso= [[lookAt]] | ||
| }} | }} | ||
Latest revision as of 11:34, 3 September 2024
Description
- Description:
- Returns if freelook is active on the current machine's controlled character.
- Groups:
- Object Manipulation
Syntax
Examples
- Example 1:
Additional Information
- See also:
- lookAt
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
 
	