diag setLightNew: Difference between revisions
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| {{ | {{RV|type=command | ||
| |  | |game1= arma3 | ||
| |version1= 1.82 | |||
| | | |gr1= Lights | ||
| | | |gr2= Diagnostic | ||
| | | |descr= Overrides currently used scene lighting. The operand is config that is placed as a string (not file). | ||
| The changes may not be applied immediately, but can be forced by the call of [[simulWeatherSync]]. | |||
| |  | |s1= [[diag_setLightNew]] config | ||
| | [[ | |p1= config: [[String]] - config in string form | ||
| | | |r1= [[Nothing]] | ||
| |x1= <sqf>diag_setLightNew "sunOrMoon = 1; diffuse[] = { 0, 0, 0, 0 }; diffuseCloud[] = { 0, 0, 0, 0 }; ambient[] = { 0, 0, 0, 0 }; ... ";</sqf> | |||
| |x1= < | |||
| | [[diag_lightNewLoad]] | |seealso= [[diag_lightNewLoad]] | ||
| }} | }} | ||
| {{Note | |||
| |user= POLPOX | |||
| |timestamp= 20230514105007 | |||
| |text= The change is permanent (you can see the change even after you change the mission/terrain.) However, you can send an empty string to reset the lighting. | |||
| }} | |||
Latest revision as of 13:59, 8 November 2023
Description
- Description:
- Overrides currently used scene lighting. The operand is config that is placed as a string (not file). The changes may not be applied immediately, but can be forced by the call of simulWeatherSync.
- Groups:
- LightsDiagnostic
Syntax
- Syntax:
- diag_setLightNew config
- Parameters:
- config: String - config in string form
- Return Value:
- Nothing
Examples
- Example 1:
- diag_setLightNew "sunOrMoon = 1; diffuse[] = { 0, 0, 0, 0 }; diffuseCloud[] = { 0, 0, 0, 0 }; ambient[] = { 0, 0, 0, 0 }; ... ";
Additional Information
- See also:
- diag_lightNewLoad
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
- Posted on May 14, 2023 - 10:50 (UTC)
- The change is permanent (you can see the change even after you change the mission/terrain.) However, you can send an empty string to reset the lighting.
 
	