BIS fnc fatigueEffect: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "(\| )+\}\}" to "}}") |
Lou Montana (talk | contribs) m (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?\[\[(call|spawn)\]\] \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>") |
||
(10 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{RV|type=function | ||
| arma3 | |game1= arma3 | ||
|version1= 1.00 | |||
| | |gr1= Feedback | ||
| | |descr= Effects for high fatigue values. Internal engine use only, as it relies on internal BIS_* variables. | ||
| | |s1= call [[BIS_fnc_fatigueEffect]] | ||
| | |r1= [[Nothing]] | ||
|x1= <sqf>call BIS_fnc_fatigueEffect;</sqf> | |||
|x1= < | |||
|seealso= | |||
}} | }} | ||
Latest revision as of 13:04, 5 May 2022
Description
- Description:
- Effects for high fatigue values. Internal engine use only, as it relies on internal BIS_* variables.
- Execution:
- call
- Groups:
- Feedback
Syntax
- Syntax:
- call BIS_fnc_fatigueEffect
- Return Value:
- Nothing
Examples
- Example 1:
- call BIS_fnc_fatigueEffect;
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note