add3DENConnection: Difference between revisions
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{{ | {{RV|type=command | ||
|arma3 | |game1= arma3 | ||
|version1= 1.56 | |||
|1.56 | |||
|gr1= Eden Editor | |gr1= Eden Editor | ||
| [[Eden Editor: Connecting|Connect]] entities together. | |descr= [[Eden Editor: Connecting|Connect]] entities together. | ||
| | |s1= [[add3DENConnection]] [type, from, to] | ||
| | |p1= type: [[String]] - connection class from <sqf inline>"Cfg3DEN" >> "Connections"</sqf>: | ||
{{Columns|2| | |||
* {{hl|Group}} | |||
* {{hl|RandomStart}} | |||
* {{hl|Sync}} | |||
* {{hl|TriggerOwner}} | |||
* {{hl|WaypointActivation}} | |||
}} | |||
| | |p2= from: [[Array]] of [[Eden Entity|Eden Entities]] - entities which are being connected | ||
[[ | |||
[[ | |||
|p3= to: [[Eden Entity]] - entity to which entities will be connected to | |||
|r1= [[Boolean]] - [[true]] If the connection was made | |||
|x1= <sqf>add3DENConnection ["RandomStart", get3DENSelected "Object", "marker_0"];// Set random start on marker "marker_0" for all selected objects.</sqf> | |||
|seealso= [[remove3DENConnection]] [[get3DENConnections]] | |||
}} | |||
[[ |
Latest revision as of 16:27, 1 May 2025
Description
- Description:
- Connect entities together.
- Groups:
- Eden Editor
Syntax
- Syntax:
- add3DENConnection [type, from, to]
- Parameters:
- type: String - connection class from "Cfg3DEN" >> "Connections":
- Group
- RandomStart
- Sync
- TriggerOwner
- WaypointActivation
- from: Array of Eden Entities - entities which are being connected
- to: Eden Entity - entity to which entities will be connected to
- Return Value:
- Boolean - true If the connection was made
Examples
- Example 1:
- add3DENConnection ["RandomStart", get3DENSelected "Object", "marker_0"];// Set random start on marker "marker_0" for all selected objects.
Additional Information
- See also:
- remove3DENConnection get3DENConnections
Notes
-
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