BIS fnc EXP camp playSubtitles: Difference between revisions

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m (Text replacement - "{{Function " to "{{RV|type=function ")
m (Text replacement - "{{Feature | Informative | " to "{{Feature|informative|")
 
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{{RV|type=function
{{RV|type=function


| arma3
|game1= arma3
|version1= 1.62


|1.62
|gr1= GUI


|gr1 = GUI
|descr= Displays the given subtitles at the correctly defined moments. Each array added to the parameters represents one subtitle.
{{Feature|informative|Subtitles can be cancelled by setting {{hl|BIS_fnc_EXP_camp_playSubtitles_terminate}} to [[true]].}}


| Displays the given subtitles at the correctly defined moments. Each array added to the parameters represents one subtitle.
|s1= [subtitleDetail1, subtitleDetail2, ...] spawn [[BIS_fnc_EXP_camp_playSubtitles]]
{{Informative | Subtitles can be cancel by setting <tt>BIS_fnc_EXP_camp_playSubtitles_terminate</tt> to [[true]].}}
 
| [subtitleDetail1, subtitleDetail2, ...] spawn [[BIS_fnc_EXP_camp_playSubtitles]]


|p1= subtitleDetailN: [[Array]] - format [speaker, text, timing]:
|p1= subtitleDetailN: [[Array]] - format [speaker, text, timing]:
* speaker: [[String]] - Name of the speaker
* speaker: [[String]] - speaker's name
* text: [[String]] - Subtitle
* text: [[String]] - subtitle
* timing: [[Number]] - Time at which the subtitle is played
* timing: [[Number]] - time at which the subtitle is played


| [[Boolean]] - [[true]] if successful, [[false]] if not
|r1= [[Boolean]] - [[true]] if successful, [[false]] if not


|x1= <code>[
|x1= <sqf>
[
["CROSSROAD", "Mission is a go, I repeat, mission is a go! Crossroad, out.", 0]
["CROSSROAD", "Mission is a go, I repeat, mission is a go! Crossroad, out.", 0]
] [[spawn]] [[BIS_fnc_EXP_camp_playSubtitles]]; {{cc|Shows a subtitle immediately}}</code>
] spawn BIS_fnc_EXP_camp_playSubtitles; // shows a subtitle immediately
|x2= <code>[
</sqf>
|x2= <sqf>
[
["Speaker1", "Subtitle1", 0],
["Speaker1", "Subtitle1", 0],
["Speaker2", "Subtitle2", 5],
["Speaker2", "Subtitle2", 5],
["Speaker3", "Subtitle3", 10],
["Speaker3", "Subtitle3", 10],
["Speaker4", "Subtitle5", 15]
["Speaker4", "Subtitle4", 15]
] [[spawn]] [[BIS_fnc_EXP_camp_playSubtitles]]; {{cc|Displays 4 subtitles with 5 seconds between them}}</code>
] spawn BIS_fnc_EXP_camp_playSubtitles; // displays 4 subtitles with 5 seconds between them


|exec= spawn |Execution By (defaults to [[call]] if omitted)=
sleep 7;
BIS_fnc_EXP_camp_playSubtitles_terminate = true; // closes subtitles
</sqf>


| [[Conversations]] [[BIS_fnc_showSubtitle]]
|exec= spawn
 
|seealso= [[Conversations]] [[BIS_fnc_showSubtitle]]
}}
}}
[[Category:Functions|{{uc:ambientAnimCombat}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:ambientAnimCombat}}]]

Latest revision as of 21:41, 16 May 2024

Hover & click on the images for description

Description

Description:
Displays the given subtitles at the correctly defined moments. Each array added to the parameters represents one subtitle.
Subtitles can be cancelled by setting BIS_fnc_EXP_camp_playSubtitles_terminate to true.
Execution:
spawn
Groups:
GUI

Syntax

Syntax:
[subtitleDetail1, subtitleDetail2, ...] spawn BIS_fnc_EXP_camp_playSubtitles
Parameters:
subtitleDetailN: Array - format [speaker, text, timing]:
  • speaker: String - speaker's name
  • text: String - subtitle
  • timing: Number - time at which the subtitle is played
Return Value:
Boolean - true if successful, false if not

Examples

Example 1:
[ ["CROSSROAD", "Mission is a go, I repeat, mission is a go! Crossroad, out.", 0] ] spawn BIS_fnc_EXP_camp_playSubtitles; // shows a subtitle immediately
Example 2:
[ ["Speaker1", "Subtitle1", 0], ["Speaker2", "Subtitle2", 5], ["Speaker3", "Subtitle3", 10], ["Speaker4", "Subtitle4", 15] ] spawn BIS_fnc_EXP_camp_playSubtitles; // displays 4 subtitles with 5 seconds between them sleep 7; BIS_fnc_EXP_camp_playSubtitles_terminate = true; // closes subtitles

Additional Information

See also:
Conversations BIS_fnc_showSubtitle

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note