BIS fnc moduleSector: Difference between revisions
| Lou Montana (talk | contribs) m (Text replacement - "{{Function " to "{{RV|type=function ") | Lou Montana (talk | contribs)  m (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?(call|spawn) \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>") | ||
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| {{RV|type=function | {{RV|type=function | ||
| | arma3 | |game1= arma3 | ||
| |version1= 0.76 | |||
| |0.76 | |||
| |gr1= Modules | |gr1= Modules | ||
| | <pre>/* | |descr= <pre>/* | ||
| 	Description: | 	Description: | ||
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| 	Returns: | 	Returns: | ||
| 	NOTHING | 	NOTHING | ||
| */ | */</pre> | ||
| {{Wiki|placeholder}} | |||
| | <!-- [] call [[BIS_fnc_moduleSector]] | |s1= <!-- [] call [[BIS_fnc_moduleSector]] --> | ||
| | | |r1= | ||
| | | |x1= <!-- <sqf>[] call BIS_fnc_moduleSector;</sqf> --> | ||
| | | |seealso= | ||
| }} | }} | ||
Latest revision as of 13:09, 5 May 2022
Description
- Description:
- /* Description: Initialize a sector module. Can be also used to get sector parameters. --- Get all sectors --- Parameter(s): 0: BOOL Returns: ARRAY of OBJECTs --- Get number of sectors held by a side --- Parameter(s): 0: SIDE Returns: NUMBER - number of sectors owned by the side --- Set sector owner --- Parameter(s): 0: OBJECT - sector module 1: SIDE Returns: BOOL --- Initialize --- Parameter(s): 0: OBJECT - sector module Returns: NOTHING */ 
- Execution:
- call
- Groups:
- Modules
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
- 
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 Only post proven facts here! Add Note
 
	