BIS fnc richCurve getOrientationMode: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "{{Function " to "{{RV|type=function ") |
Lou Montana (talk | contribs) m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ") |
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{{RV|type=function | {{RV|type=function | ||
| arma3 | |game1= arma3 | ||
|version1= 1.78 | |||
|1.78 | |||
|gr1= RichCurve | |gr1= RichCurve | ||
|descr= <pre>/* | |||
Author: Nelson Duarte <@Nelson_G_Duarte> | Author: Nelson Duarte <@Nelson_G_Duarte> | ||
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Returns: | Returns: | ||
Integer - The mode (0 = None, 1 = Look At, 2 = Movement Direction) | Integer - The mode (0 = None, 1 = Look At, 2 = Movement Direction) | ||
*/</pre>{{placeholder}}<!-- Remove this after fill-in --> | */</pre>{{Wiki|placeholder}}<!-- Remove this after fill-in --> | ||
| | |s1= [] call [[BIS_fnc_richCurve_getOrientationMode]] | ||
| | |p1= | ||
| | |r1= | ||
|x1= | |||
|seealso= | |||
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Latest revision as of 22:47, 13 June 2021
Description
- Description:
/* Author: Nelson Duarte <@Nelson_G_Duarte> Description: Returns orientation mode for objects animated by this curve Parameter(s): _this select 0: Object - The curve Returns: Integer - The mode (0 = None, 1 = Look At, 2 = Movement Direction) */
- Execution:
- call
- Groups:
- RichCurve
Syntax
- Syntax:
- [] call BIS_fnc_richCurve_getOrientationMode
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
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