BIS fnc countdown: Difference between revisions
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|game1= arma3 | |game1= arma3 | ||
|version1= 1.02 | |version1= 1.02 | ||
|gr1= Missions | |gr1= Missions | ||
|descr= Triggers a countdown. {{ | |descr= Triggers a countdown. | ||
{{Feature|informative| | |||
The '''initial''' countdown can be accessed ''via'' [[missionNamespace]]'s variable '''BIS_fnc_countdown_time'''.<br> | |||
The initial value is either <sqf inline>serverTime + timeInSeconds</sqf> (if set globally) or <sqf inline>time + timeInSeconds</sqf> (if set locally). | |||
To return the left-over time see {{Link|#Example 4}}. | |||
}} | |||
|s1= [timeInSeconds, global] [[ | |s1= [timeInSeconds, global] call [[BIS_fnc_countdown]] | ||
|p1= timeInSeconds - | |p1= timeInSeconds - can be: | ||
* [[Number]]: | * [[Number]]: | ||
** Any number to set the length of the countdown in seconds | ** Any number to set the length of the countdown in seconds | ||
** -1 to set the countdown to [[nil]] | ** -1 to set the countdown to [[nil]] | ||
** 0 to return the left-over time | ** 0 to return the left-over time | ||
*[[Boolean]]: | * [[Boolean]]: | ||
** [[true]] to find out if countdown is active and if there is left-over time | ** [[true]] to find out if countdown is active and if there is left-over time | ||
|p2= global - [[Boolean]]: True to set it globally (Optional) Default: [[true]] | |p2= global - [[Boolean]]: True to set it globally (Optional) Default: [[true]] | ||
|r1=<nowiki/> | |r1= <nowiki/> | ||
* [[Number]]: | * [[Number]]: | ||
** If set locally: [[time]] + timeInSeconds (Example 1) | ** If set locally: [[time]] + timeInSeconds (see {{Link|#Example 1}}) | ||
** If set globally [[serverTime]] + timeInSeconds (Example 2) | ** If set globally [[serverTime]] + timeInSeconds (see {{Link|#Example 2}}) | ||
** Returns -1 if countdown is set to [[nil]] (Example 3) | ** Returns -1 if countdown is set to [[nil]] (see {{Link|#Example 3}}) | ||
** Return left-over time (Example 4) | ** Return left-over time (see {{Link|#Example 4}}) | ||
* [[Boolean]]: returns [[true]] when countdown is > 0 else [[false]] (see | * [[Boolean]]: returns [[true]] when countdown is > 0 else [[false]] (see {{Link|#Example 5}}) | ||
|x1= <sqf>private _initialCountdown = [50,false] call BIS_fnc_countdown; // sets countdown to 50 seconds where function is executed</sqf> | |||
| | |x2= <sqf>private _initialCountdown = [50] call BIS_fnc_countdown; // sets countdown to 50 seconds globally</sqf> | ||
| | |x3= <sqf>[-1] call BIS_fnc_countdown; // sets BIS_fnc_countdown_time to nil</sqf> | ||
| | |x4= <sqf>private _timeLeft = [0] call BIS_fnc_countdown; // returns the left over-time</sqf> | ||
| | |x5= <sqf>private _isTimeLeft = [true] call BIS_fnc_countdown; // returns true if countdown is greater than 0</sqf> | ||
| | |seealso= [[BIS_fnc_VRTimer]] | ||
}} | }} |
Latest revision as of 20:54, 28 January 2023
Description
Syntax
- Syntax:
- [timeInSeconds, global] call BIS_fnc_countdown
- Parameters:
- timeInSeconds - can be:
- global - Boolean: True to set it globally (Optional) Default: true
- Return Value:
Examples
- Example 1:
- Example 2:
- Example 3:
- Example 4:
- Example 5:
Additional Information
- See also:
- BIS_fnc_VRTimer
Notes
-
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