BIS fnc enemyTargets: Difference between revisions
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{{RV|type=function | {{RV|type=function | ||
| arma3 | |game1= arma3 | ||
|version1= 1.00 | |||
| | |gr1= Combat | ||
| | |descr= Return list of nearby enemy targets for given unit. | ||
| | |s1= unit call [[BIS_fnc_enemyTargets]] | ||
|p1= unit - [[Object]]: unit that is inspected | |p1= unit - [[Object]]: unit that is inspected | ||
| [[Array]] of enemies, empty if unit doesn't know about any enemy | |r1= [[Array]] of enemies, empty if unit doesn't know about any enemy | ||
|x1= < | |x1= <sqf>private _targets = _unit call BIS_fnc_enemyTargets;</sqf> | ||
| [[BIS_fnc_enemyDetected]] | |seealso= [[BIS_fnc_enemyDetected]] | ||
}} | }} | ||
Latest revision as of 22:44, 12 July 2022
Description
Syntax
- Syntax:
- unit call BIS_fnc_enemyTargets
- Parameters:
- unit - Object: unit that is inspected
- Return Value:
- Array of enemies, empty if unit doesn't know about any enemy
Examples
- Example 1:
Additional Information
- See also:
- BIS_fnc_enemyDetected
Notes
-
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