BIS fnc camera getHUDEnabled: Difference between revisions

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|game1= arma3
|game1= arma3
|version1= 1.00
|version1= 1.00


|gr1 = Camera
|gr1= Camera


|descr= Returns wether camera HUD is enabled.
|descr= Returns wether camera HUD is enabled.


||s1= [camera] call [[BIS_fnc_camera_getHUDEnabled]]|=Syntax
|s1= [camera] call [[BIS_fnc_camera_getHUDEnabled]]
 
|p1= camera: [[Object]] - The camera


|r1= [[Boolean]] - Returns [[true]] if HUD is enabled
|p1= camera: [[Object]] - the camera


|x1= <code>[BIS_camera] [[call]] [[BIS_fnc_camera_getHUDEnabled]];</code>
|r1= [[Boolean]] - returns [[true]] if HUD is enabled


|exec= call
|x1= <sqf>[BIS_camera] call BIS_fnc_camera_getHUDEnabled;</sqf>


|seealso= [[BIS_fnc_camera_setHUDEnabled]]
|seealso= [[BIS_fnc_camera_setHUDEnabled]]
}}
}}

Latest revision as of 15:50, 8 November 2023

Hover & click on the images for description

Description

Description:
Returns wether camera HUD is enabled.
Execution:
call
Groups:
Camera

Syntax

Syntax:
[camera] call BIS_fnc_camera_getHUDEnabled
Parameters:
camera: Object - the camera
Return Value:
Boolean - returns true if HUD is enabled

Examples

Example 1:
[BIS_camera] call BIS_fnc_camera_getHUDEnabled;

Additional Information

See also:
BIS_fnc_camera_setHUDEnabled

Notes

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