BIS fnc moduleRespawnInventory: Difference between revisions
| m (Text replacement - "|x1= <code></code>" to "|x1=") | Lou Montana (talk | contribs)  m (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?(call|spawn) \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>") | ||
| (7 intermediate revisions by 2 users not shown) | |||
| Line 1: | Line 1: | ||
| {{RV|type=function | {{RV|type=function | ||
| | arma3 | |game1= arma3 | ||
| |version1= 1.00 | |||
| |1.00 | |||
| |gr1= Respawn | |gr1= Respawn | ||
| Line 9: | Line 8: | ||
| |gr2= Modules | |gr2= Modules | ||
| | <pre>/* | |descr= <pre>/* | ||
| 	Description: | 	Description: | ||
| Line 20: | Line 19: | ||
| 	Returns: | 	Returns: | ||
| 	BOOL | 	BOOL | ||
| */ | */</pre> | ||
| {{placeholder}} | {{Wiki|placeholder}} | ||
| | <!-- [] call [[BIS_fnc_moduleRespawnInventory]] | |s1= <!-- [] call [[BIS_fnc_moduleRespawnInventory]] --> | ||
| | | |r1= | ||
| |x1= | |x1= <!-- <sqf>[] call BIS_fnc_moduleRespawnInventory;</sqf> --> | ||
| |seealso= | |||
| }} | }} | ||
Latest revision as of 13:09, 5 May 2022
Description
- Description:
- /* Description: Set respawn loadouts a curator can assign to players Parameter(s): 0: OBJECT - curator logic 1: BOOL - true to make all loadouts availale, false to base them on units the curator can place Returns: BOOL */ 
- Execution:
- call
- Groups:
- RespawnModules
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
 
	