BIS fnc effectFiredCruiseMissile: Difference between revisions
| m (Text replacement - "|x1= <code></code>" to "|x1=") | Lou Montana (talk | contribs)  m (Text replacement - " |p1=   |r1=  |x1= }}" to " |p1=   |r1=  |x1=  |seealso= }}") | ||
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| {{RV|type=function | {{RV|type=function | ||
| | arma3 | |game1= arma3 | ||
| |version1= 1.00 | |||
| | | |gr1= Effects | ||
| | | |descr= <pre>/* | ||
| 	Cruise Missile Start VFX | 	Cruise Missile Start VFX | ||
| 	BIS_fnc_effectFiredCruiseMissile | 	BIS_fnc_effectFiredCruiseMissile | ||
| 	a: reyhard | 	a: reyhard | ||
| */</pre>{{placeholder}}<!-- Remove this after fill-in --> | */</pre>{{Wiki|placeholder}}<!-- Remove this after fill-in --> | ||
| |[] call [[BIS_fnc_effectFiredCruiseMissile]] | |s1= [] call [[BIS_fnc_effectFiredCruiseMissile]] | ||
| |p1=  | |p1=   | ||
| | | |r1= | ||
| |x1= | |x1= | ||
| |seealso= | |||
| }} | }} | ||
Latest revision as of 02:15, 13 June 2021
Description
- Description:
- /* Cruise Missile Start VFX BIS_fnc_effectFiredCruiseMissile a: reyhard */ 
- Execution:
- call
- Groups:
- Effects
Syntax
- Syntax:
- [] call BIS_fnc_effectFiredCruiseMissile
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
- 
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