BIS fnc magnitude: Difference between revisions

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{{RV|type=function
{{RV|type=function


| arma2
|game1= arma2
|version1= 1.00


|1.00
|game2= arma2oa
|version2= 1.50


|gr1 = Vectors
|game3= tkoh
|version3= 1.00


| Returns the magnitude of an array of numbers. The vector can have any number of elements. {{Feature|arma3|Use [[vectorMagnitude]] instead}}
|game4= arma3
|version4= 0.50


| vector call [[BIS_fnc_magnitude]]
|gr1= Vectors


|p1= vector: [[Array]] - Vector
|descr= Returns the magnitude of an array of numbers. The vector can have any number of elements. {{Feature|arma3|Use [[vectorMagnitude]] instead}}


| [[Array]] - New vector
|s1= vector call [[BIS_fnc_magnitude]]


<!---
|p1= vector: [[Array]] - vector
|exec= spawn
--->


|x1= <code>[5,3] [[call]] [[BIS_fnc_magnitude]];</code>
|r1= [[Array]] - new vector


| [[BIS_fnc_crossProduct]], [[BIS_fnc_magnitudeSqr]], [[BIS_fnc_vectorFromXToY]]
|x1= <sqf>[5,3] call BIS_fnc_magnitude;</sqf>
 
|seealso= [[BIS_fnc_crossProduct]] [[BIS_fnc_magnitudeSqr]] [[BIS_fnc_vectorFromXToY]]
}}
}}
[[Category:{{Name|arma2}}: Functions|{{uc:magnitude}}]]
[[Category:{{Name|arma2oa}}: Functions|{{uc:magnitude}}]]
[[Category:{{Name|tkoh}}: Functions|{{uc:magnitude}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:magnitude}}]]

Latest revision as of 15:53, 8 November 2023

Hover & click on the images for description

Description

Description:
Returns the magnitude of an array of numbers. The vector can have any number of elements.
Arma 3
Use vectorMagnitude instead
Execution:
call
Groups:
Vectors

Syntax

Syntax:
vector call BIS_fnc_magnitude
Parameters:
vector: Array - vector
Return Value:
Array - new vector

Examples

Example 1:
[5,3] call BIS_fnc_magnitude;

Additional Information

See also:
BIS_fnc_crossProduct BIS_fnc_magnitudeSqr BIS_fnc_vectorFromXToY

Notes

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Only post proven facts here! Add Note