inflame: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
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|game1= ofp | |game1= ofp | ||
|version1= 1.00 | |version1= 1.00 | ||
|game2= ofpe | |game2= ofpe | ||
|version2= 1.00 | |version2= 1.00 | ||
|game3= arma1 | |game3= arma1 | ||
|version3= 1.00 | |version3= 1.00 | ||
|game4= arma2 | |game4= arma2 | ||
|version4= 1.00 | |version4= 1.00 | ||
|game5= arma2oa | |game5= arma2oa | ||
|version5= 1.50 | |||
|version5= 1. | |||
|game6= tkoh | |game6= tkoh | ||
|version6= 1.00 | |version6= 1.00 | ||
|game7= arma3 | |game7= arma3 | ||
|version7= 0.50 | |version7= 0.50 | ||
Line 37: | Line 30: | ||
|descr= Sets the state of a fireplace. | |descr= Sets the state of a fireplace. | ||
|s1= fireplace | |s1= fireplace [[inflame]] burn | ||
|p1= fireplace: [[Object]] | |p1= fireplace: [[Object]] | ||
|p2= burn: [[Boolean]] - [[true | |p2= burn: [[Boolean]] - [[true]] to let it burn, [[false]] to extinguish it. | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>_fireplaceOne inflame true;</sqf> | ||
|seealso= [[inflamed]] | |seealso= [[inflamed]] | ||
}} | }} |
Latest revision as of 10:23, 13 May 2022
Description
- Description:
- Sets the state of a fireplace.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- fireplace inflame burn
- Parameters:
- fireplace: Object
- burn: Boolean - true to let it burn, false to extinguish it.
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- inflamed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Object Manipulation
- Scripting Commands: Global Effect