inflame: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (formatting)
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
 
(7 intermediate revisions by the same user not shown)
Line 2: Line 2:


|game1= ofp
|game1= ofp
|version1= 1.00
|version1= 1.00


|game2= ofpe
|game2= ofpe
|version2= 1.00
|version2= 1.00


|game3= arma1
|game3= arma1
|version3= 1.00
|version3= 1.00


|game4= arma2
|game4= arma2
|version4= 1.00
|version4= 1.00


|game5= arma2oa
|game5= arma2oa
 
|version5= 1.50
|version5= 1.51


|game6= tkoh
|game6= tkoh
|version6= 1.00
|version6= 1.00


|game7= arma3
|game7= arma3
|version7= 0.50
|version7= 0.50


Line 37: Line 30:
|descr= Sets the state of a fireplace.
|descr= Sets the state of a fireplace.


|s1= fireplace '''inflame''' burn
|s1= fireplace [[inflame]]  burn


|p1= fireplace: [[Object]]
|p1= fireplace: [[Object]]


|p2= burn: [[Boolean]] - [[true|True]] to let it burn, [[false]] to extinguish it.
|p2= burn: [[Boolean]] - [[true]] to let it burn, [[false]] to extinguish it.


|r1= [[Nothing]]
|r1= [[Nothing]]
 
 
|x1= <code>_fireplaceOne [[inflame]] [[true]];</code>
|x1= <sqf>_fireplaceOne inflame true;</sqf>


|seealso= [[inflamed]]
|seealso= [[inflamed]]
}}
}}

Latest revision as of 10:23, 13 May 2022

Hover & click on the images for description

Description

Description:
Sets the state of a fireplace.
Groups:
Object Manipulation

Syntax

Syntax:
fireplace inflame burn
Parameters:
fireplace: Object
burn: Boolean - true to let it burn, false to extinguish it.
Return Value:
Nothing

Examples

Example 1:
_fireplaceOne inflame true;

Additional Information

See also:
inflamed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note