wind: Difference between revisions
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{{RV|type=command | {{RV|type=command | ||
| arma1 | |game1= arma1 | ||
|version1= 1.00 | |||
|1.00 | |game2= arma2 | ||
|version2= 1.00 | |||
|game3= arma2oa | |||
|version3= 1.50 | |||
|game4= tkoh | |||
|version4= 1.00 | |||
|game5= arma3 | |||
|version5= 0.50 | |||
|gr1= Environment | |gr1= Environment | ||
| Returns the current wind vector (in m/s) as array [x, y, z].<br> | |descr= Returns the current wind vector (in m/s) as array [x, y, z].<br> | ||
{{Feature|informative|The last value (z, "up-down") always returns 0 – wind being only horizontal.}} | |||
| '''wind''' | |s1= '''wind''' | ||
| [[Array]] | |r1= [[Array]] format [[Vector3D]] | ||
|x1= < | |x1= <sqf>_windArray = wind;</sqf> | ||
|seealso= [[setWind]] | |seealso= [[setWind]] [[windDir]] | ||
}} | }} | ||
<dl class="command_description"> | <dl class="command_description"> | ||
<dt><dt> | <dt><dt> | ||
<dd class="notedate"> | <dd class="notedate"> | ||
Line 26: | Line 37: | ||
<dd class="note">In '''OFP 1.96''', wind speed and direction are directly related to [[overcast]]. | <dd class="note">In '''OFP 1.96''', wind speed and direction are directly related to [[overcast]]. | ||
</dl> | </dl> | ||
Latest revision as of 09:55, 16 June 2024
Description
- Description:
- Returns the current wind vector (in m/s) as array [x, y, z].
- Groups:
- Environment
Syntax
Examples
- Example 1:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Environment