ctrlVisible: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (formatting)
m (Text replacement - "(\|[pr][0-9]+ *= *[^-]+) *- *C([a-eg-z])" to "$1 - c$2")
 
(8 intermediate revisions by the same user not shown)
Line 2: Line 2:


|game1= ofp
|game1= ofp
|version1= 1.75
|version1= 1.75


|game2= ofpe
|game2= ofpe
|version2= 1.00
|version2= 1.00


|game3= arma1
|game3= arma1
|version3= 1.00
|version3= 1.00


|game4= arma2
|game4= arma2
|version4= 1.00
|version4= 1.00


|game5= arma2oa
|game5= arma2oa
 
|version5= 1.50
|version5= 1.51


|game6= tkoh
|game6= tkoh
|version6= 1.00
|version6= 1.00


|game7= arma3
|game7= arma3
|version7= 0.50
|version7= 0.50


Line 35: Line 28:
|descr= Returns if a control of the currently active user dialog is shown or not. Read [[Arma: GUI Configuration]] for more information about user dialogs and controls.
|descr= Returns if a control of the currently active user dialog is shown or not. Read [[Arma: GUI Configuration]] for more information about user dialogs and controls.


|s1= '''ctrlVisible''' idc
|s1= [[ctrlVisible]]  idc
 
|p1= idc: [[Number]] - control IDC


|p1= idc: [[Number]] - Control IDC
|r1= [[Boolean]] - [[true]] if the control is shown, [[false]] if not


|r1= [[Boolean]] - [[true|True]] if the control is shown, [[false]] if not
|x1= <sqf>_bool = ctrlVisible 100;</sqf>
 
|x1= <code>_bool = [[ctrlVisible]] 100;</code>


|seealso= [[ctrlShow]], [[ctrlShown]]
|seealso= [[ctrlShow]] [[ctrlShown]]
}}
}}

Latest revision as of 14:00, 8 November 2023

Hover & click on the images for description

Description

Description:
Returns if a control of the currently active user dialog is shown or not. Read Arma: GUI Configuration for more information about user dialogs and controls.
Groups:
GUI Control

Syntax

Syntax:
ctrlVisible idc
Parameters:
idc: Number - control IDC
Return Value:
Boolean - true if the control is shown, false if not

Examples

Example 1:
_bool = ctrlVisible 100;

Additional Information

See also:
ctrlShow ctrlShown

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note