markerDir: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<dl class="command_description"> <dd class="notedate">" to "<dl class="command_description"> <dt></dt> <dd class="notedate">") |
Lou Montana (talk | contribs) m (Text replacement - ">Posted on April ([0-9]{2})[ a-zA-Z]*, ([0-9]{4})" to ">Posted on $2-04-$1") |
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{{RV|type=command | {{RV|type=command | ||
| arma1 | |game1= arma1 | ||
|1.04 | |version1= 1.04 | ||
|game2= arma2 | |||
|version2= 1.00 | |||
|game3= arma2oa | |||
|version3= 1.50 | |||
|game4= tkoh | |||
|version4= 1.00 | |||
|game5= arma3 | |||
|version5= 0.50 | |||
|gr1= Markers | |gr1= Markers | ||
Line 8: | Line 20: | ||
|arg= global | |arg= global | ||
| Get marker direction. | |descr= Get marker direction. | ||
| | |s1= [[markerDir]] markerName | ||
|p1= markerName: [[String]] | |p1= markerName: [[String]] | ||
| [[Number]] | |r1= [[Number]] | ||
|seealso= [[setMarkerDir]] | |x1= <sqf>_mPos = markerDir "markerOne";</sqf> | ||
|seealso= [[setMarkerDir]] [[setMarkerDirLocal]] | |||
}} | }} | ||
<dl class="command_description"> | <dl class="command_description"> | ||
<dt></dt> | <dt></dt> | ||
<dd class="notedate">Posted on | <dd class="notedate">Posted on 2010-04-18 - 13:44 CET</dd> | ||
<dt class="note">[[User:Inkompetent|Inkompetent]]<dd class="note">The direction of the marker is the same as displayed in the editor, so it can both be negative, and be 360 degrees or greater. | <dt class="note">[[User:Inkompetent|Inkompetent]]</dt> | ||
<dd class="note">The direction of the marker is the same as displayed in the editor, so it can both be negative, and be 360 degrees or greater. | |||
Latest revision as of 23:07, 13 May 2023
Description
- Description:
- Get marker direction.
- Groups:
- Markers
Syntax
Examples
- Example 1:
Additional Information
- See also:
- setMarkerDir setMarkerDirLocal
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 2010-04-18 - 13:44 CET
- Inkompetent
- The direction of the marker is the same as displayed in the editor, so it can both be negative, and be 360 degrees or greater.
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.04
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Markers