estimatedTimeLeft: Difference between revisions
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| |descr= Sets the estimated time left in the game that is shown in the "Game in progress" screen or in the master browser. | |descr= Sets the estimated time left in the game that is shown in the "Game in progress" screen or in the master browser. | ||
| {{Feature |  | {{Feature|informative|This command will force the server to broadcast [[serverTime]] to all clients without waiting for the next broadcast window (usually every 5 minutes).}} | ||
| |s1= [[estimatedTimeLeft]] seconds | |s1= [[estimatedTimeLeft]] seconds | ||
| |p1= seconds: [[Number]] -  | |p1= seconds: [[Number]] - estimated time in seconds, max 36000 (10 hours), 7200 (2 hours) before {{GVI|arma3|1.70|size= 0.75}} | ||
| |r1= [[Nothing]] | |r1= [[Nothing]] | ||
| |x1= < | |x1= <sqf>estimatedTimeLeft 600; // 10 min</sqf> | ||
| |x2= '''{{ofp}}:''' for missions with a hard set limit adjusted via  | |x2= '''{{ofp}}:''' for missions with a hard set limit adjusted via {{Link|Description.ext#param1/param2|param1}}, the following example can be used in the [[Event Scripts#init.sqs|init.sqs]] file: | ||
| < | <sqs>estimatedTimeLeft param1</sqs> | ||
| |seealso= [[estimatedEndServerTime]] | |seealso= [[estimatedEndServerTime]] [[serverTime]] | ||
| }} | }} | ||
Latest revision as of 11:43, 21 February 2025
Description
- Description:
- Sets the estimated time left in the game that is shown in the "Game in progress" screen or in the master browser.
- Groups:
- TimeMission InformationMultiplayer
Syntax
- Syntax:
- estimatedTimeLeft seconds
- Parameters:
- seconds: Number - estimated time in seconds, max 36000 (10 hours), 7200 (2 hours) before  1.70 1.70
- Return Value:
- Nothing
Examples
- Example 1:
- estimatedTimeLeft 600; // 10 min
- Example 2:
- Operation Flashpoint: for missions with a hard set limit adjusted via param1, the following example can be used in the init.sqs file:
estimatedTimeLeft param1
Additional Information
- See also:
- estimatedEndServerTime serverTime
Notes
- 
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Categories: 
- Scripting Commands
- Introduced with Operation Flashpoint version 1.35
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Time
- Command Group: Mission Information
- Command Group: Multiplayer
- Scripting Commands: Global Effect
- Scripting Commands: Server Execution
 
	





