BIS fnc helicopterSeatMove: Difference between revisions
| Lou Montana (talk | contribs) m (Text replacement - " \| *(\[\[[a-zA-Z ]+\]\].+)  \|x1=" to " |r1=$1  |x1=") | Lou Montana (talk | contribs)  m (Text replacement - " |s1=[" to " |s1= [") | ||
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| Line 1: | Line 1: | ||
| {{RV|type=function | {{RV|type=function | ||
| | tkoh | |game1= tkoh | ||
| |version1= 1.00 | |||
| | | |game2= arma3 | ||
| |version2= 0.50 | |||
| |gr1= Helicopters | |gr1= Helicopters | ||
| | Plays cockpit animation. '''{{tkoh}} only'''. | |descr= Plays cockpit animation. '''{{tkoh}} only'''. | ||
| | [unit, gesture] call [[BIS_fnc_helicopterSeatMove]] | |s1= [unit, gesture] call [[BIS_fnc_helicopterSeatMove]] | ||
| |p1= unit: [[Object]] | |p1= unit: [[Object]] | ||
| Line 20: | Line 22: | ||
| * "thumbUp" | * "thumbUp" | ||
| |r1=[[String]] - animation full name - "" if animation not found | |r1= [[String]] - animation full name - "" if animation not found | ||
| |x1= < | |x1= <sqf>[instructor, "thumbUp"] call BIS_fnc_helicopterSeatMove;</sqf> | ||
| |seealso= [[switchMove]] | |seealso= [[switchMove]] [[BIS_fnc_helicopterSeat]] [[BIS_fnc_helicopterType]] | ||
| }} | }} | ||
Latest revision as of 23:11, 12 July 2022
Description
- Description:
- Plays cockpit animation. Take On Helicopters only.
- Execution:
- call
- Groups:
- Helicopters
Syntax
- Syntax:
- [unit, gesture] call BIS_fnc_helicopterSeatMove
- Parameters:
- unit: Object
- gesture: String - can be one of:
- "greet"
- "look"
- "point"
- "thumbDown"
- "thumbUp"
 
- Return Value:
- String - animation full name - "" if animation not found
Examples
- Example 1:
Additional Information
Notes
- 
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