BIN fnc frequencyToString: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \|p1= * + \|x1= * " to " |p1= |r1= |x1= ") |
Lou Montana (talk | contribs) m (Some wiki formatting) |
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{{RV|type=function | {{RV|type=function | ||
|game1= arma3 | |game1= arma3 | ||
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STRING | STRING | ||
*/ | */ | ||
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/ | |||
{{Wiki|placeholder}} | {{Wiki|placeholder}} | ||
|s1= <!-- [] call [[BIN_fnc_frequencyToString]] | |s1= <!-- [] call [[BIN_fnc_frequencyToString]] --> | ||
|p1= | |p1= | ||
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|x1= | |x1= <!-- <sqf>[] call BIN_fnc_frequencyToString;</sqf> --> | ||
|seealso= | |||
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Latest revision as of 20:52, 17 April 2024
Description
- Description:
/* Description: Returns frequency as a string Parameter(s): 0: NUMBER - frequency in MHz, returned value is in format "<value> <unit>" ARRAY in format [NUMBER,NUMBER] - frequency range in MHz, returned value is in format "<value1> <unit1> - <value2> <unit2>" 1: NUMBER - order offset. When 0, frequency 1000 will return "1 GHz". When -1, returned value will be "1000 MHz" 2: BOOL - true if input values are in Hz, false if in MHz (standard across the game) Returns: STRING */
- Execution:
- call
- Groups:
- EM Interface
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
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