BIS fnc weaponComponents: Difference between revisions
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{{RV|type=function  | {{RV|type=function  | ||
|p1= classname: [[String]] -   | |game1= arma3  | ||
|x1= <  | |version1= 1.00  | ||
|x2= <  | |||
|x3= <  | |gr1= Weapons  | ||
|descr= Returns array with classname of the parent weapon (without attachments), followed by classnames of all its attachments.<br>  | |||
{{Feature | important | The returned classnames are all converted to lower cases.}}  | |||
|s1= [classname] call [[BIS_fnc_weaponComponents]]  | |||
|p1= classname: [[String]] - classname of the parent weapon  | |||
|r1= [[Array]]  | |||
|x1= <sqf>"arifle_mx_aco_pointer_f" call BIS_fnc_weaponComponents; // ["arifle_mx_f","optic_aco","acc_pointer_ir"]</sqf>  | |||
|x2= <sqf>"arifle_mx_gl_black_hamr_pointer_f" call BIS_fnc_weaponComponents; // ["arifle_mx_gl_black_f","optic_hamr","acc_pointer_ir"]</sqf>  | |||
|x3= <sqf>"arifle_mx_black_f" call BIS_fnc_weaponComponents; // ["arifle_mx_f"]</sqf>  | |||
|seealso=  | |||
}}  | |||
Latest revision as of 13:59, 8 November 2023
Description
- Description:
 - Returns array with classname of the parent weapon (without attachments), followed by classnames of all its attachments.
 - Execution:
 - call
 - Groups:
 - Weapons
 
Syntax
- Syntax:
 - [classname] call BIS_fnc_weaponComponents
 - Parameters:
 - classname: String - classname of the parent weapon
 - Return Value:
 - Array
 
Examples
- Example 1:
 - "arifle_mx_aco_pointer_f" call BIS_fnc_weaponComponents; // ["arifle_mx_f","optic_aco","acc_pointer_ir"]
 - Example 2:
 - "arifle_mx_gl_black_hamr_pointer_f" call BIS_fnc_weaponComponents; // ["arifle_mx_gl_black_f","optic_hamr","acc_pointer_ir"]
 - Example 3:
 
Additional Information
- See also:
 - See also needed
 
Notes
- 
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