BIS fnc richCurve setOrientationMode: Difference between revisions
| Lou Montana (talk | contribs) m (Text replacement - " |p1=   |r1=  |x1= }}" to " |p1=   |r1=  |x1=  |seealso= }}") | Lou Montana (talk | contribs)  m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ") | ||
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| {{RV|type=function | {{RV|type=function | ||
| | arma3 | |game1= arma3 | ||
| |version1= 1.78 | |||
| |1.78 | |||
| |gr1= RichCurve | |gr1= RichCurve | ||
| | <pre>/* | |descr= <pre>/* | ||
| 	Author: Nelson Duarte <@Nelson_G_Duarte> | 	Author: Nelson Duarte <@Nelson_G_Duarte> | ||
Latest revision as of 22:48, 13 June 2021
Description
- Description:
- /* Author: Nelson Duarte <@Nelson_G_Duarte> Description: Set's the curve's orientation mode Parameter(s): _this select 0: Object - The curve _this select 1: Integer - The orientation mode (0 = None / 1 = Animation / 2 = Look At / 3 = Movement Direction) Returns: Nothing */ 
- Execution:
- call
- Groups:
- RichCurve
Syntax
- Syntax:
- [] call BIS_fnc_richCurve_setOrientationMode
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
 
	