BIS fnc instructorFigure: Difference between revisions
| Lou Montana (talk | contribs) m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=]{12})" to "|$1=$2  |descr=$3") | Lou Montana (talk | contribs)  m (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?(call|spawn) \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>") | ||
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| {{RV|type=function | {{RV|type=function | ||
| | arma3 | |game1= arma3 | ||
| |version1= 1.00 | |||
| |1.00 | |||
| |gr1= Systems | |gr1= Systems | ||
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| |r1= | |r1= | ||
| |x1= <!-- < | |x1= <!-- <sqf>[] call BIS_fnc_instructorFigure;</sqf> --> | ||
| |seealso= | |seealso= | ||
| }} | }} | ||
Latest revision as of 13:09, 5 May 2022
Description
- Description:
- /******************************************************************************* Version: 0.1 Name: Instructor Figure DESCRIPTION: www. PARAMETERS: 1) function called - string, list of functions: - Init - Destroy 2) parameter for the function For more information see https://wiki.bistudio.com/index.php/A3_InstructorFigure RETURNED VALUE: depends on the function called TODO: + PlayTopic + Fade out New Intel text + wait for TAB press + use functions for dynamic text - kbTell support - logging + rework data structure (add, remove, search) - ContainerExists function + display only if difficulty is low + disableSerialization + GetTopics should return array, not just debuglog info + deny play more than one topic in a time + Localize + check and fix return values of functions + correct debuglog information - deny addtopic during playing + safe work with BIS_GroupCommunication - dont overwrite user menus + remove INSTRUCTOR FIGURE from BIS_GroupCommunication + PlayTopicRandom - rule exceeding selection of a previous sentence *******************************************************************************/ //Variables 
- Execution:
- call
- Groups:
- Systems
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
 
	