BIS fnc flamesEffect: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "| arma3 |1.00 " to "|game1= arma3 |version1= 1.00 ")
m (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?\[\[(call|spawn)\]\] \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>")
 
(One intermediate revision by the same user not shown)
Line 8: Line 8:
|descr= Flames (texture) postprocess.
|descr= Flames (texture) postprocess.


|s1= call [[BIS_fnc_flamesEffect]]
|s1= call [[BIS_fnc_flamesEffect]]


|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>[[call]] [[BIS_fnc_flamesEffect]];</code>
|x1= <sqf>call BIS_fnc_flamesEffect;</sqf>


|seealso= [[BIS_fnc_dirtEffect]]
|seealso= [[BIS_fnc_dirtEffect]]
}}
}}

Latest revision as of 13:04, 5 May 2022

Hover & click on the images for description

Description

Description:
Flames (texture) postprocess.
Execution:
call
Groups:
Feedback

Syntax

Syntax:
call BIS_fnc_flamesEffect
Return Value:
Nothing

Examples

Example 1:
call BIS_fnc_flamesEffect;

Additional Information

See also:
BIS_fnc_dirtEffect

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note