BIS fnc timeline getLength: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\|game([0-9])= *([^ ]+) * +\|version([0-9])= *([^ ]+) * " to "|game$1=$2 |version$3=$4 ")
m (Text replacement - "(\|[pr][0-9]+ *= *[^-]+) *- *C([a-eg-z])" to "$1 - c$2")
 
(2 intermediate revisions by the same user not shown)
Line 10: Line 10:
|s1= [timeline] call [[BIS_fnc_timeline_getLength]]
|s1= [timeline] call [[BIS_fnc_timeline_getLength]]


|p1= timeline: [[Object]] - The timeline object
|p1= timeline: [[Object]] - the timeline object


|r1= [[Number]] - Can return: * 0  - Linear
|r1= [[Number]] - can return: * 0  - Linear


|x1= <code>_timeLeft= [timeline] [[call]] [[BIS_fnc_timeline_getLength]];</code>
|x1= <sqf>private _timeLeft = [timeline] call BIS_fnc_timeline_getLength;</sqf>


|seealso= [[BIS_fnc_timeline_deleted]] [[BIS_fnc_timeline_cleanup]] [[BIS_fnc_timeline_finish]] [[BIS_fnc_timeline_getAlpha]] [[BIS_fnc_timeline_getCurrentTime]] [[BIS_fnc_timeline_getInterpMode]] [[BIS_fnc_timeline_getPlayFromStart]] [[BIS_fnc_timeline_getPlayRate]] [[BIS_fnc_timeline_getPlayTime]] [[BIS_fnc_timeline_getPosition]] [[BIS_fnc_timeline_getSimulatedCurves]] [[BIS_fnc_timeline_getStopTime]] [[BIS_fnc_timeline_getTimeLeft]] [[BIS_fnc_timeline_init]] [[BIS_fnc_timeline_isFinished]] [[BIS_fnc_timeline_isLooping]] [[BIS_fnc_timeline_isPaused]] [[BIS_fnc_timeline_isPlaying]] [[BIS_fnc_timeline_play]] [[BIS_fnc_timeline_setInterpMode]] [[BIS_fnc_timeline_setLength]] [[BIS_fnc_timeline_setLoop]] [[BIS_fnc_timeline_setPause]] [[BIS_fnc_timeline_setPlayRate]] [[BIS_fnc_timeline_setPosition]] [[BIS_fnc_timeline_simulateCurves]] [[BIS_fnc_timeline_stop]] [[BIS_fnc_timeline_tick]] [[BIS_fnc_timeline_setReverse]] [[BIS_fnc_timeline_isReverse]]
|seealso= [[BIS_fnc_timeline_deleted]] [[BIS_fnc_timeline_cleanup]] [[BIS_fnc_timeline_finish]] [[BIS_fnc_timeline_getAlpha]] [[BIS_fnc_timeline_getCurrentTime]] [[BIS_fnc_timeline_getInterpMode]] [[BIS_fnc_timeline_getPlayFromStart]] [[BIS_fnc_timeline_getPlayRate]] [[BIS_fnc_timeline_getPlayTime]] [[BIS_fnc_timeline_getPosition]] [[BIS_fnc_timeline_getSimulatedCurves]] [[BIS_fnc_timeline_getStopTime]] [[BIS_fnc_timeline_getTimeLeft]] [[BIS_fnc_timeline_init]] [[BIS_fnc_timeline_isFinished]] [[BIS_fnc_timeline_isLooping]] [[BIS_fnc_timeline_isPaused]] [[BIS_fnc_timeline_isPlaying]] [[BIS_fnc_timeline_play]] [[BIS_fnc_timeline_setInterpMode]] [[BIS_fnc_timeline_setLength]] [[BIS_fnc_timeline_setLoop]] [[BIS_fnc_timeline_setPause]] [[BIS_fnc_timeline_setPlayRate]] [[BIS_fnc_timeline_setPosition]] [[BIS_fnc_timeline_simulateCurves]] [[BIS_fnc_timeline_stop]] [[BIS_fnc_timeline_tick]] [[BIS_fnc_timeline_setReverse]] [[BIS_fnc_timeline_isReverse]]
}}
}}

Latest revision as of 14:00, 8 November 2023