setBrakesRTD: Difference between revisions

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m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
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* index 3: both sides
* index 3: both sides
{{Feature|afm}}
{{Feature|afm}}
{{Feature|Informative|This command is implemented, but not fully supported.}}
{{Feature|informative|This command is implemented, but not fully supported.}}


|s1= helicopterRTD [[setBrakesRTD]] [value, wheelIndex]
|s1= helicopterRTD [[setBrakesRTD]] [value, wheelIndex]
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|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>myHelicopterRTD [[setBrakesRTD]] [1, 3];</code>
|x1= <sqf>myHelicopterRTD setBrakesRTD [1, 3];</sqf>


|seealso=
|seealso=
}}
}}

Latest revision as of 00:24, 2 February 2024

Hover & click on the images for description

Description

Description:
Enable landing gear wheel brakes for a helicopter.
  • value 0: brakes off
  • value 1: brakes on
  • index 1: left wheels
  • index 2: right wheels
  • index 3: both sides
Advanced Helicopter Flight Model
For this command to have any effect, the Advanced Flight Model (AFM) has to be enabled. AFM status can be checked with difficultyEnabledRTD.
This command is implemented, but not fully supported.
Groups:
RTD

Syntax

Syntax:
helicopterRTD setBrakesRTD [value, wheelIndex]
Parameters:
helicopterRTD: ObjectRTD - helicopter
value: Number - value of the brakes
wheelIndex: Number - wheel index
Return Value:
Nothing

Examples

Example 1:
myHelicopterRTD setBrakesRTD [1, 3];

Additional Information

See also:
See also needed

Notes

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