setCollisionLight: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
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|p2= set: [[Boolean]] | |p2= set: [[Boolean]] | ||
|r1=[[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>heli setCollisionLight true;</sqf> | ||
|seealso= [[isLightOn]] | |seealso= [[isLightOn]] [[isCollisionLightOn]] [[setPilotLight]] [[isIRLaserOn]] [[engineOn]] [[isEngineOn]] | ||
}} | }} |
Latest revision as of 10:24, 13 May 2022
Description
- Description:
- Switches collision lights of a vehicle on/off.
- Groups:
- Lights
Syntax
- Syntax:
- vehicle setCollisionLight set
- Parameters:
- vehicle: Object
- set: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
Notes
-
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