weaponReloadingTime: Difference between revisions
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| {{RV|type=command | |||
| |game1= arma3 | |||
| |version1= 2.06 | |||
| |gr1= Weapons | |||
| |descr= Returns current ammo round reloading phase. For a magazine reloading phase see [[weaponState]] command. | |||
| |s1= vehicle [[weaponReloadingTime]] [gunner, muzzleName] | |||
| |p1= vehicle: [[Object]] | |||
| |p2= gunner: [[Object]] - gunner of desired turret | |||
| |p3= muzzleName: [[String]] - muzzle on desired turret | |||
| |r1= [[Number]] - ammo round reload phase in range 0..1; -1 when N/A | |||
| |seealso= [[setWeaponReloadingTime]] [[weaponState]] [[weaponsInfo]] | |||
| }} | |||
Latest revision as of 15:16, 14 November 2023
Description
- Description:
- Returns current ammo round reloading phase. For a magazine reloading phase see weaponState command.
- Groups:
- Weapons
Syntax
- Syntax:
- vehicle weaponReloadingTime [gunner, muzzleName]
- Parameters:
- vehicle: Object
- gunner: Object - gunner of desired turret
- muzzleName: String - muzzle on desired turret
- Return Value:
- Number - ammo round reload phase in range 0..1; -1 when N/A
Examples
- Examples:
- Example needed
Additional Information
- See also:
- setWeaponReloadingTime weaponState weaponsInfo
Notes
- 
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