weaponReloadingTime: Difference between revisions

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|game1= arma3
|game1= arma3
|version1= 2.06
|version1= 2.06
|branch= dev


|gr1= Weapons
|gr1= Weapons


|descr= Returns current ammo round reloading phase.
|descr= Returns current ammo round reloading phase. For a magazine reloading phase see [[weaponState]] command.


|s1= vehicle [[weaponReloadingTime]] <nowiki>[gunner, muzzleName]</nowiki>
|s1= vehicle [[weaponReloadingTime]] [gunner, muzzleName]


|p1= vehicle: [[Object]]
|p1= vehicle: [[Object]]
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|p3= muzzleName: [[String]] - muzzle on desired turret
|p3= muzzleName: [[String]] - muzzle on desired turret


|r1= [[Number]] - ammo round reload phase in range 0-1. -1 when N/A.
|r1= [[Number]] - ammo round reload phase in range 0..1; -1 when N/A


|seealso= [[setWeaponReloadingTime]], [[weaponState]]
|seealso= [[setWeaponReloadingTime]] [[weaponState]] [[weaponsInfo]]
}}
}}

Latest revision as of 15:16, 14 November 2023

Hover & click on the images for description

Description

Description:
Returns current ammo round reloading phase. For a magazine reloading phase see weaponState command.
Groups:
Weapons

Syntax

Syntax:
vehicle weaponReloadingTime [gunner, muzzleName]
Parameters:
vehicle: Object
gunner: Object - gunner of desired turret
muzzleName: String - muzzle on desired turret
Return Value:
Number - ammo round reload phase in range 0..1; -1 when N/A

Examples

Examples:
Example needed

Additional Information

See also:
setWeaponReloadingTime weaponState weaponsInfo

Notes

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