allEnv3DSoundSources: Difference between revisions
| Lou Montana (talk | contribs) | Lou Montana (talk | contribs)  m (Some wiki formatting) | ||
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| |game1= arma3 | |game1= arma3 | ||
| |version1= 2.08 | |version1= 2.08 | ||
| |gr1= Sounds | |gr1= Sounds | ||
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| |r1= [[Array]] of [[Object]]s | |r1= [[Array]] of [[Object]]s | ||
| |x1= <sqf>private _sources = allEnv3DSoundSources;</sqf> | |||
| |seealso= [[getAllEnv3DSoundControllers]] [[getAllEnvSoundControllers]] [[getEnv3DSoundController]] [[getEnvSoundController]] [[selectBestPlaces]] [[getSoundController]] [[getSoundControllerResult]] [[getEnvSoundController]] [[getAllSoundControllers]] [[getCustomSoundController]] [[setCustomSoundController]] [[getCustomSoundControllerCount]] [[Arma 3: Sound]] | |||
| |seealso= [[getAllEnv3DSoundControllers]] [[getAllEnvSoundControllers]] [[getEnv3DSoundController]] [[getEnvSoundController]] [[selectBestPlaces]] [[getSoundController]] [[getSoundControllerResult]] [[getEnvSoundController]] | |||
| }} | }} | ||
Latest revision as of 12:50, 3 May 2022
Description
- Description:
- Returns all environmental 3D sound sources (Objects) like trees and houses in camera vicinity.
- Groups:
- Sounds
Syntax
- Syntax:
- allEnv3DSoundSources
- Return Value:
- Array of Objects
Examples
- Example 1:
Additional Information
- See also:
- getAllEnv3DSoundControllers getAllEnvSoundControllers getEnv3DSoundController getEnvSoundController selectBestPlaces getSoundController getSoundControllerResult getEnvSoundController getAllSoundControllers getCustomSoundController setCustomSoundController getCustomSoundControllerCount Arma 3: Sound
Notes
- 
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