checkAIFeature: Difference between revisions
| m (command group) | Killzone Kid (talk | contribs)  No edit summary | ||
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| * {{hl|"AwareFormationSoft"}} | * {{hl|"AwareFormationSoft"}} | ||
| * {{hl|"CombatFormationSoft"}} | * {{hl|"CombatFormationSoft"}} | ||
| * AI skill - see {{ | * AI skill - see {{Link|disableAI#Syntax 1}} (since {{arma3}} v1.96) | ||
| |r1= [[Boolean]] - [[true]] if is enabled | |r1= [[Boolean]] - [[true]] if is enabled | ||
| Line 36: | Line 36: | ||
| |r2=[[Boolean]] - [[true]] if is enabled | |r2=[[Boolean]] - [[true]] if is enabled | ||
| |x1= < | |x1= <sqf>_featureUsed = checkAIFeature "AwareFormationSoft";</sqf> | ||
| |x2= < | |x2= <sqf>_autotargetOn = bob checkAIFeature "AUTOTARGET";</sqf> | ||
| |seealso= [[enableAIFeature]] [[enableAI]] [[disableAI]] | |seealso= [[enableAIFeature]] [[enableAI]] [[getUnitState]] [[disableAI]] | ||
| }} | }} | ||
Latest revision as of 13:51, 22 October 2024
Description
- Description:
- Checks if the given AI feature is currently enabled.
- Groups:
- AI Behaviour
Syntax
- Syntax:
- checkAIFeature feature
- Parameters:
- feature: String - can be one of:
- "AwareFormationSoft"
- "CombatFormationSoft"
- AI skill - see disableAI - Syntax 1 (since Arma 3 v1.96)
 
- Return Value:
- Boolean - true if is enabled
Alternative Syntax
- Syntax:
- unit checkAIFeature feature
- Parameters:
- unit: Object - unit to test AI feature for
- feature: String - disableAI / enableAI feature
- Return Value:
- Boolean - true if is enabled
Examples
- Example 1:
- Example 2:
Additional Information
- See also:
- enableAIFeature enableAI getUnitState disableAI
Notes
- 
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