BIS fnc moduleEffectsFire: Difference between revisions

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m (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?\[\[(call|spawn)\]\] \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>")
m (Text replacement - "{{Feature|Informative|" to "{{Feature|informative|")
 
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|gr1= Modules
|gr1= Modules


|descr= Creates fire on position of module (called usually by [[BIS_fnc_moduleEffectsEmitterCreator]]). {{Feature|Informative|Mainly meant to be used by modules available in [[Eden Editor]]}}
|descr= Creates fire on position of module (called usually by [[BIS_fnc_moduleEffectsEmitterCreator]]). {{Feature|informative|Mainly meant to be used by modules available in [[:Category:Eden Editor|Eden Editor]]}}


|s1=[module] call [[BIS_fnc_moduleEffectsFire]]
|s1= [module] call [[BIS_fnc_moduleEffectsFire]]


|p1= module: [[Object]] - Module
|p1= module: [[Object]] - module


|r1= [[Nothing]]
|r1= [[Nothing]]
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|x1= <sqf>[BIS_module] call BIS_fnc_moduleEffectsFire;</sqf>
|x1= <sqf>[BIS_module] call BIS_fnc_moduleEffectsFire;</sqf>


|seealso= [[Modules]], [[Eden Editor: System]]
|seealso= [[Modules]] [[Eden Editor: System]]
}}
}}

Latest revision as of 00:26, 2 February 2024

Hover & click on the images for description

Description

Description:
Creates fire on position of module (called usually by BIS_fnc_moduleEffectsEmitterCreator).
Mainly meant to be used by modules available in Eden Editor
Execution:
call
Groups:
Modules

Syntax

Syntax:
[module] call BIS_fnc_moduleEffectsFire
Parameters:
module: Object - module
Return Value:
Nothing

Examples

Example 1:
[BIS_module] call BIS_fnc_moduleEffectsFire;

Additional Information

See also:
Modules Eden Editor: System

Notes

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