BIS fnc disableLoading: Difference between revisions
Lou Montana (talk | contribs) m (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?\[\[(call|spawn)\]\] \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>")  | 
				Lou Montana (talk | contribs)  m (Text replacement - " (\|[pr][0-9]+ *= *[^-]+) *- *A([a-z])" to " $1 - a$2")  | 
				||
| Line 10: | Line 10: | ||
|s1= call [[BIS_fnc_disableLoading]]  | |s1= call [[BIS_fnc_disableLoading]]  | ||
|r1= [[Boolean]] -   | |r1= [[Boolean]] - always [[true]]  | ||
|x1= <sqf>call BIS_fnc_disableLoading;</sqf>  | |x1= <sqf>call BIS_fnc_disableLoading;</sqf>  | ||
Latest revision as of 12:40, 8 November 2023
Description
- Description:
 - Disables the load/restart button. Currently only for BIS_fnc_cinemaBorder used within the Prologue and Survive campaigns. Only works in single player.
 - Execution:
 - call
 - Groups:
 - Missions
 
Syntax
- Syntax:
 - call BIS_fnc_disableLoading
 - Return Value:
 - Boolean - always true
 
Examples
- Example 1:
 - call BIS_fnc_disableLoading;
 
Additional Information
- See also:
 - BIS_fnc_cinemaBorder
 
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note