BIS fnc versionInfo: Difference between revisions

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m (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?\[\[(call|spawn)\]\] \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>")
m (Text replacement - " \|s([0-9]) *= *([^ ]+); * " to " |s$1= $2 ")
 
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|descr= Fills the first passed control with game type and version number, and positions both controls according to the game type.
|descr= Fills the first passed control with game type and version number, and positions both controls according to the game type.


|s1= [gameTypeVersionControl, modControl] call [[BIS_fnc_versionInfo]];
|s1= [gameTypeVersionControl, modControl] call [[BIS_fnc_versionInfo]]


|p1= gameTypeVersionControl - [[Control]] - Control for indication of game type (Stable/Dev) and version number (RscText)
|p1= gameTypeVersionControl - [[Control]] - Control for indication of game type (Stable/Dev) and version number (RscText)

Latest revision as of 10:50, 13 July 2022

Hover & click on the images for description

Description

Description:
Fills the first passed control with game type and version number, and positions both controls according to the game type.
Execution:
call
Groups:
GUI

Syntax

Syntax:
[gameTypeVersionControl, modControl] call BIS_fnc_versionInfo
Parameters:
gameTypeVersionControl - Control - Control for indication of game type (Stable/Dev) and version number (RscText)
modControl - Control - Control for indication of modded game (RscActiveText)
Return Value:
Nothing

Examples

Example 1:
[_ctrlVersion, _ctrlModded] call BIS_fnc_versionInfo;

Additional Information

See also:
productVersion

Notes

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