missionDifficulty: Difference between revisions

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m (Text replacement - "<code>_([a-zA-Z0-9_]+) = \[\[([a-zA-Z0-9]+)\]\];?<\/code>" to "<sqf>_$1 = $2;</sqf>")
(Add example)
 
Line 14: Line 14:
|r1= [[Number]]
|r1= [[Number]]


|x1= <sqf>_number = missionDifficulty;</sqf>
|x1= <sqf>private _number = missionDifficulty;</sqf>
 
|x2= <sqf>
private _playedDifficulty = missionDifficulty;
if (_playedDifficulty == -1) then
{
_playedDifficulty = difficulty;
};
</sqf>


|seealso= [[difficultyOption]] [[difficulty]]
|seealso= [[difficultyOption]] [[difficulty]]
}}
}}

Latest revision as of 14:02, 16 February 2023

Hover & click on the images for description

Description

Description:
Return difficulty that has been forced for this mission, returns -1 if difficulty is not forced and it is used one from player's options.
Groups:
DifficultyMission Information

Syntax

Syntax:
missionDifficulty
Return Value:
Number

Examples

Example 1:
private _number = missionDifficulty;
Example 2:
private _playedDifficulty = missionDifficulty; if (_playedDifficulty == -1) then { _playedDifficulty = difficulty; };

Additional Information

See also:
difficultyOption difficulty

Notes

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