objectFromNetId: Difference between revisions

From Bohemia Interactive Community
m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>")
m (Some wiki formatting)
 
(3 intermediate revisions by the same user not shown)
Line 9: Line 9:
|gr1= Multiplayer
|gr1= Multiplayer


|descr= Get object with given unique ID. If object is a [[group]] use [[groupFromNetId]]. As this command is MP only, you can use [[BIS_fnc_objectFromNetId]], which extends the use to SP as well.
|descr= Get object with given unique ID. For groups, use [[groupFromNetId]].
 
|mp= Before {{GVI|arma3|2.18|size= 0.75}} it would return [[objNull]] in multiplayer - see [[BIS_fnc_objectFromNetId]]


|s1= [[objectFromNetId]] id
|s1= [[objectFromNetId]] id
Line 17: Line 19:
|r1= [[Object]]
|r1= [[Object]]


|x1= <code>objectFromNetId "2:3"</code>
|x1= <sqf>objectFromNetId "2:3"</sqf>


|seealso= [[groupFromNetId]] [[netId]] [[BIS_fnc_objectFromNetId]] [[BIS_fnc_netId]] [[BIS_fnc_groupFromNetId]]
|seealso= [[groupFromNetId]] [[netId]] [[BIS_fnc_objectFromNetId]] [[BIS_fnc_netId]] [[BIS_fnc_groupFromNetId]]
}}
}}

Latest revision as of 17:43, 2 April 2025

Hover & click on the images for description

Description

Description:
Get object with given unique ID. For groups, use groupFromNetId.
Multiplayer:
Before Arma 3 logo black.png 2.18 it would return objNull in multiplayer - see BIS_fnc_objectFromNetId
Groups:
Multiplayer

Syntax

Syntax:
objectFromNetId id
Parameters:
id: String
Return Value:
Object

Examples

Example 1:
objectFromNetId "2:3"

Additional Information

See also:
groupFromNetId netId BIS_fnc_objectFromNetId BIS_fnc_netId BIS_fnc_groupFromNetId

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note