enableSaving: Difference between revisions
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Lou Montana (talk | contribs) m (Add seeAlso link to BIS_fnc_enableSaving) |
Lou Montana (talk | contribs) m (Add DescriptioN.ext - saving seeAlso link) |
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|seealso= [[loadGame]] [[saveGame]] [[savingEnabled]] [[isSaving]] [[BIS_fnc_enableSaving]] | |seealso= [[loadGame]] [[saveGame]] [[savingEnabled]] [[isSaving]] [[BIS_fnc_enableSaving]] {{Link|Description.ext#saving}} | ||
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Latest revision as of 00:04, 29 April 2023
Description
- Description:
- Enable / disable saving of the game with an optional autosave.
- Groups:
- Mission Information
Syntax
- Syntax:
- enableSaving enable
- Parameters:
- enable: Boolean
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- enableSaving [enable, save]
- Parameters:
- enable: Boolean - allow saveGame command usage and manual saving
- save: Boolean - create an autosave on command execution
- Return Value:
- Nothing
Examples
- Example 1:
- enableSaving false; // saving disabled, does autosave - same as [false, true] enableSaving true; // saving enabled, does not autosave - same as [true, false] enableSaving [false, false]; // saving disabled, does not autosave enableSaving [false, true]; // saving disabled, does autosave enableSaving [true, false]; // saving enabled, doesn't autosave enableSaving [true, true]; // saving enabled, does autosave
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Jan 02, 2023 - 11:48 (UTC)
- Also possible to disable Save and Exit button from pause menu and replaces it with Abort. (confirmed in Arma 3 2.12)