Known Issues – Arma Reforger

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As of '''0.9.9.47''':
{{Feature|informative|See {{Link|https://reforger.armaplatform.com/known-issues|{{armaR}} Known Issues page}} for more information.}}


* All vehicles will disappear after 10 minutes of not using them
{{Feature|armaR|These issues concern {{armaR}} v'''1.2.0.70'''.}}
* Playing in the fullscreen can cut the bottom part of the UI information for the weapons and turrets
* Deleting all dead bodies and destroyed vehicles with the GM can lead to the kick of all GMs from the server
** Workaround: Delete entities in smaller batches
* Right-clicking when using GM will open an empty radial or it will center the cursor instead of opening the context menu
* Some buildings/compositions can be built without a proper obstruction check making these buildings/compositions unusable
* After enabling a previously disabled add-on, included missions are not displayed in the "Scenarios" tab until the game is restarted
* Characters in the turrets sometimes start drifting away creating a surrealistic portrait of a man with really long arms holding a turret
* Deleting objects/fortifications does not reimburse supplies when it was built from a supply truck but deleted from the camp's freebuilding mode
* Players that reconnect to the server are missing rights to use ArmaVision and Building interface. The only way is to disconnect from the server and connect back.
* Spawning on the radio in the vehicle into the driver seat will not allow a player to control the vehicle until he changes the seat or leaves the vehicle and re-enters it
* Players sometimes cannot join already existing groups on the server after they connect
* Players reconnecting to the server are not joining the group where they were and need to rejoin the group
* Players can soft-lock themself when joining a server with a mod that they reported. They need to cancel the mod report in the Workshop to be able to join the server
* Exploding on own placed mines while in a vehicle counts as Friendly Fire on DS
* Most AIs in a group are inert during fight with multiple targets
* Tracers have no color in night
* Respawning on the radio in the vehicle will not allow player to use gadgets
* Radial menu is empty after one GM player disconnects
* Screen effects (from blood loss for example) are displayed over UI elements such as chat
* Radio frequency defaults to 32 (or 38 for Soviets) no matter the group
* Downloading progress can overflow 100% due to bad data count. Happens when downloading of same addon is repeated.


{{Feature|important|
 
Server performance can be greatly reduced when replicating a high number of characters (players + AIs), and this issue becomes more prominent with increased limits, making it difficult to handle 128 players and 200+ AIs.<br>
== General ==
Playing Everon Conflict with 128 players is not recommended, while Arland might be more feasible due to its smaller size and fewer AI spawns. Pure PvP without AIs could be a potential alternative for larger player counts.
 
}}
* Players can switch groups when respawning
* Jerrycan dropped from hand cannot be refueled
* Players are unable to enter some machine gun turrets
* Vehicles don't take damage reliably on a dedicated server
* Weapon is not placed in hand while vaulting low obstacles
* Some fortifications get deleted on the server after placement
* Controller: Cursor can't be moved on the map with a controller
* Using two controllers at once breaks the mouse inputs in the inventory
* Some items in the inventory can look blurry and have a low poly texture
* Leaving a flipped vehicle can sometimes place a player under the ground
* Doors are always visually closed after reconnection or joining in progress
* Building previews are rarely visible for players without an equipped shovel
* Characters can float stuck in the net after exiting some machine gun turrets
* Dropped items while having full inventory are invisible to clients on a server
* Player statistics on the debriefing screen are reset if reconnecting to a server
* Characters are not colliding with helicopter blades when standing on top of them
* The supply amount does not update in the open inventory when using an arsenal
* Players are sometimes unable to inspect weapons when in third-person view and using ADS
* Players automatically reconnecting back to the servers are not regaining their roles in the group
* It is sometimes impossible to load and unload supplies into the vehicle next to the supply points
* Players can sometimes join the wrong server because of the mouse highlight when confirming joining
* Injuries visuals are removed upon unequipping of gear from the same character slot where injuries are present
* Vehicles are sometimes unable to change gears when the Vehicle driving assistance is set to Full
** Players need to change the Vehicle driving assistance to NONE or PARTIAL, drive a little, and after that switch back to Full assist mode
* Players are unable to remove wounded soldiers from some vehicles:
** Sarka 105 - All seats
** Sarka 1203 - All seats
** UAZ - 469 - Gunner seat
** Mi-8 Armed - Gunner seats
** UH-1 Armed - Gunner seats
 
 
== Combat Ops ==
 
* Players are sometimes not able to destroy Antenna
* Clear Area missions sometimes do not progress properly when playing on the Arland map
* The Officer in Eliminate Task in Saint Pierre can leave the location and get lost in the area around, making it hard to finish the task
 
 
== Game Master ==
 
* Players getting killed by the Game Master are punished for suicide
 
 
== AIs ==
 
* AIs are sometimes unable to follow players through a forest or build a base
 
 
== Server Config ==
 
* The {{Link|Arma Reforger:Server Config#crossPlatform|crossPlatform}} server config parameter does not work and the server will not launch with it. Instead, {{Link|Arma Reforger:Server Config#supportedPlatforms|supportedPlatforms}} with specific platforms must be used.




{{GameCategory|armaR|Support}}
{{GameCategory|armaR|Support}}

Latest revision as of 13:45, 26 June 2024

See Arma Reforger Known Issues page for more information.
Arma Reforger
These issues concern Arma Reforger v1.2.0.70.


General

  • Players can switch groups when respawning
  • Jerrycan dropped from hand cannot be refueled
  • Players are unable to enter some machine gun turrets
  • Vehicles don't take damage reliably on a dedicated server
  • Weapon is not placed in hand while vaulting low obstacles
  • Some fortifications get deleted on the server after placement
  • Controller: Cursor can't be moved on the map with a controller
  • Using two controllers at once breaks the mouse inputs in the inventory
  • Some items in the inventory can look blurry and have a low poly texture
  • Leaving a flipped vehicle can sometimes place a player under the ground
  • Doors are always visually closed after reconnection or joining in progress
  • Building previews are rarely visible for players without an equipped shovel
  • Characters can float stuck in the net after exiting some machine gun turrets
  • Dropped items while having full inventory are invisible to clients on a server
  • Player statistics on the debriefing screen are reset if reconnecting to a server
  • Characters are not colliding with helicopter blades when standing on top of them
  • The supply amount does not update in the open inventory when using an arsenal
  • Players are sometimes unable to inspect weapons when in third-person view and using ADS
  • Players automatically reconnecting back to the servers are not regaining their roles in the group
  • It is sometimes impossible to load and unload supplies into the vehicle next to the supply points
  • Players can sometimes join the wrong server because of the mouse highlight when confirming joining
  • Injuries visuals are removed upon unequipping of gear from the same character slot where injuries are present
  • Vehicles are sometimes unable to change gears when the Vehicle driving assistance is set to Full
    • Players need to change the Vehicle driving assistance to NONE or PARTIAL, drive a little, and after that switch back to Full assist mode
  • Players are unable to remove wounded soldiers from some vehicles:
    • Sarka 105 - All seats
    • Sarka 1203 - All seats
    • UAZ - 469 - Gunner seat
    • Mi-8 Armed - Gunner seats
    • UH-1 Armed - Gunner seats


Combat Ops

  • Players are sometimes not able to destroy Antenna
  • Clear Area missions sometimes do not progress properly when playing on the Arland map
  • The Officer in Eliminate Task in Saint Pierre can leave the location and get lost in the area around, making it hard to finish the task


Game Master

  • Players getting killed by the Game Master are punished for suicide


AIs

  • AIs are sometimes unable to follow players through a forest or build a base


Server Config

  • The crossPlatform server config parameter does not work and the server will not launch with it. Instead, supportedPlatforms with specific platforms must be used.