setPilotLight: Difference between revisions
Lou Montana (talk | contribs) m (Text replacement - "[[Arma 3 " to "[[Arma 3: ")  | 
				Lou Montana (talk | contribs)  m (Text replacement - "<sqf>([^↵][^<]*↵[^<]*)<\/sqf>" to "<sqf> $1 </sqf>")  | 
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| Line 32: | Line 32: | ||
<dd class="note">  | <dd class="note">  | ||
This command will not work when using [[enableSimulation]] FALSE before this command is executed. However collision lights still do using [[setCollisionLight]].  | This command will not work when using [[enableSimulation]] FALSE before this command is executed. However collision lights still do using [[setCollisionLight]].  | ||
<sqf>// Workaround - Put in object init field  | <sqf>  | ||
// Workaround - Put in object init field  | |||
this setPilotLight true;  | this setPilotLight true;  | ||
this setCollisionLight true;  | this setCollisionLight true;  | ||
| Line 38: | Line 39: | ||
	sleep 0.001;  | 	sleep 0.001;  | ||
	(_this select 0) enableSimulation false;  | 	(_this select 0) enableSimulation false;  | ||
};</sqf>  | };  | ||
</sqf>  | |||
</dd>  | </dd>  | ||
</dl>  | </dl>  | ||
Latest revision as of 19:42, 3 September 2024
Description
- Description:
 - Switches headlights of a vehicle on/off. Note that the vehicle has to be local, for global variant use Arma 3: Actions "LightOn"/"LightOff"
 - Groups:
 - Lights
 
Syntax
- Syntax:
 - vehicle setPilotLight set
 - Parameters:
 - vehicle: Object
 - set: Boolean
 - Return Value:
 - Nothing
 
Examples
- Example 1:
 
Additional Information
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note 
- Posted on 2018-09-28 - 04:03 (UTC)
 - HazJ
 - This command will not work when using enableSimulation FALSE before this command is executed. However collision lights still do using setCollisionLight.