serverCommandAvailable: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<sqf>([^↵][^\/]*↵[^\/]*)<\/sqf>" to "<sqf> $1 </sqf>") |
(added note about rcon permissions state for serverCommandAvailable sqf command) |
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|descr= Returns [[true]] if given [[serverCommand]] is available on current machine, [[false]] if not. | |descr= Returns [[true]] if given [[serverCommand]] is available on current machine, [[false]] if not. | ||
{{Feature|informative| | |||
Execution via [[BattlEye#RCon|RCon]] is basically being '''logged-in''' as [[admin]] in terms of permissions. | |||
}} | |||
{{{!}} class="wikitable align-center" | {{{!}} class="wikitable align-center" | ||
Line 26: | Line 30: | ||
! [[isServer|Server Host]] | ! [[isServer|Server Host]] | ||
{{!}}- | {{!}}- | ||
{{!}} {{hl|#login}}, {{hl|#userlist}}, {{hl| #beclient}}, {{hl| #vote}} | {{!}} {{hl|#login}}, {{hl|#userlist}}, {{hl|#beclient}}, {{hl|#vote}} | ||
{{!}} {{Icon|checked}} | {{!}} {{Icon|checked}} | ||
{{!}} {{Icon|checked}} | {{!}} {{Icon|checked}} | ||
Line 50: | Line 54: | ||
{{!}} {{Icon|unchecked}} | {{!}} {{Icon|unchecked}} | ||
{{!}}- | {{!}}- | ||
{{!}} {{hl|#shutdown}}, {{hl|#restartserver}}, {{hl|# | {{!}} {{hl|#shutdown}}, {{hl|#restartserver}}, {{hl|#restartserveraftermission}}, {{hl|#shutdownaftermission}}, {{hl|#dctimeout}}, {{hl|#exec}}, {{hl|#monitords}}, {{hl|#beserver}} | ||
{{!}} {{Icon|unchecked}} | {{!}} {{Icon|unchecked}} | ||
{{!}} {{Icon|unchecked}} | {{!}} {{Icon|unchecked}} | ||
Line 56: | Line 60: | ||
{{!}} {{Icon|unchecked}} | {{!}} {{Icon|unchecked}} | ||
{{!}}- | {{!}}- | ||
{{!}} | {{!}} {{hl|#logentities}}, {{hl|#exportjipqueue}} | ||
{{!}} {{Icon|unchecked}} | {{!}} {{Icon|unchecked}} | ||
{{!}} {{Icon|unchecked}} | {{!}} {{Icon|unchecked}} | ||
{{!}} {{Icon|checked}} | {{!}} {{Icon|checked}} | ||
{{!}} {{Icon|checked}} | |||
{{!}}- | |||
{{!}} Profiling type builds only: {{hl|#captureframe}}, {{hl|#captureslowframe}} | |||
{{!}} {{Icon|unchecked}} | |||
{{!}} {{Icon|unchecked}} | |||
{{!}} {{Icon|checked}} | |||
{{!}} {{Icon|checked}} | |||
<!-- | |||
{{!}}- | |||
{{!}} Disabled: {{hl|#admin}} | |||
{{!}} {{Icon|unchecked}} | |||
{{!}} {{Icon|unchecked}} | |||
{{!}} {{Icon|unchecked}} | |||
{{!}} {{Icon|unchecked}} | {{!}} {{Icon|unchecked}} | ||
--> | |||
{{!}}} | {{!}}} | ||
Latest revision as of 15:40, 29 October 2024
Description
- Description:
- Returns true if given serverCommand is available on current machine, false if not.
Arma 3 Multiplayer Server Commands Available to Client Voted Admin Logged Admin Server Host #login, #userlist, #beclient, #vote #kick, #debug #lock, #unlock, #maxping, #maxdesync, #maxpacketloss #logout, #restart, #mission, #missions, #reassign, #monitor, #init #shutdown, #restartserver, #restartserveraftermission, #shutdownaftermission, #dctimeout, #exec, #monitords, #beserver #logentities, #exportjipqueue Profiling type builds only: #captureframe, #captureslowframe To check if a server command can be executed in the current environment, use serverCommandExecutable.
- Groups:
- Multiplayer
Syntax
- Syntax:
- serverCommandAvailable command
- Parameters:
- command: String
- Return Value:
- Boolean
Examples
- Example 1:
- Example 2:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note