connectToServer: Difference between revisions
Lou Montana (talk | contribs) (Add 2.20 domain info) |
(connectToServer to SRV record) |
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* must be executed from [[isUIContext | UI context]], such as ''onButtonDown'' or similar events (see [[User Interface Event Handlers]]). | * must be executed from [[isUIContext | UI context]], such as ''onButtonDown'' or similar events (see [[User Interface Event Handlers]]). | ||
}} | }} | ||
{{Feature|GVI|arma3|2.20| | |||
If port is 0, the IP will be resolved as a SRV DNS Record.<br> | |||
["domain.com", 0, "password"] will be resolved as "_arma3._udp.domain.com".<br> | |||
Only the first found record will be used, there is no support for multiple records with priority/weights. | |||
}} | |||
|s1= [[connectToServer]] [ip, port, password] | |s1= [[connectToServer]] [ip, port, password] |
Latest revision as of 11:14, 4 April 2025
Description
- Description:
- Connects the client to the provided server.
- Groups:
- System
Syntax
- Syntax:
- connectToServer [ip, port, password]
- Parameters:
- ip: String - IP in IPv4 format or
2.20 domain name
- port: Number
- password: String - "" if no password
- Return Value:
- Nothing
Examples
- Example 1:
- connectToServer ["192.168.0.2", 2302, "test"];
- Example 2:
- connectToServer ["publicserver.mydomain.com", 2302, ""];
Additional Information
- See also:
- serverCommand getSteamFriendsServers
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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